ABILITY
NAME
ABILITY
SCORE
ABILITY
MODIFIER
TEMPORARY
SCORE
TEMPORARY
MODIFIER
STR
Strength
15 +2

DEX
Dexterity
18 +4

CON
Constitution
15 +2

INT
Intelligence
18 +4

WIS
Wisdom
17 +3

CHA
Charisma
14 +2

TOTAL
WOUNDS/CURRENT HP

SUBDUAL DAMAGE

DAMAGE
REDUCTION

SPEED
HP
Hit Points
20





Walk 30'
AC
Armour Class
17 = 10 + 0 + 7 + 0 + 0
+ 0
  17
0 0 +4
TOTAL ARMOR
BONUS
STAT
BONUS
SIZE
BONUS
NATURAL
ARMOR
MISC
BONUS
TOUCH
AC
ARCANE
FAILURE
ARMOR
CHECK
MAX
DEX
SPELL
RESIST.
INITIATIVE
Modifier
+4 = +4 + +0
TOTAL DEX
MODIFIER
MISC
MODIFIER
BASE ATTACK
Bonus
+1
SKILLS
 Name Abb Rnk Tot   Name Abb Rnk Tot   Name Abb Rnk Tot 
 Appraise INT  Jump STR  Sense Motive WIS
 Balance DEX  Listen WIS  Spot WIS
 Climb STR  Move Silently DEX  Swim STR
 Concentration CON  Open Lock DEX  Use Magic Device CHA
 Disable Device INT  Perform CHA  Use Rope DEX
 Disguise CHA  Read Lips INT
 Hide DEX 10   Search INT
SPECIAL ABILITIES
Sneak Attack +1d6,Stunning Attack 2/day (DC 14),Evasion,Flurry of Blows
FEATS
Armor Proficiency (Light) (1x),Combat Reflexes,Deflect Arrows,Dodge,Exotic Weapon Proficiency,Improved Unarmed Strike,Martial Weapon Proficiency,Mobility,Stunning Fist,
LANGUAGES
Celestial, Common, Dwarven, Elven, Undercommon
SKILLS
SKILL NAME ABILITY SKILL
MODIFIER
ABILITY
MODIFIER
RANKS MISC
MODIFIER
Appraise INT 8 = 4
+
+ 0
Balance DEX 6 = 4
+
+ 0
Climb STR 6 = 2
+
+ 0
Concentration CON 3 = 2
+
+ 0
Disable Device INT 8 = 4
+
+ 0
Disguise CHA 6 = 2
+
+ 0
Hide DEX 10 = 4
+
+ 0
Jump STR 7 = 2
+
+ 0
Listen WIS 7 = 3
+
+ 0
Move Silently DEX 9 = 4
+
+ 0
Open Lock DEX 6 = 4
+
+ 0
Perform CHA 8 = 2
+
+ 0
Read Lips INT 8 = 4
+
+ 0
Search INT 8 = 4
+
+ 0
Sense Motive WIS 7 = 3
+
+ 0
Spot WIS 7 = 3
+
+ 0
Swim STR 3 = 2
+
+ 0
Use Magic Device CHA 6 = 2
+
+ 0
Use Rope DEX 6 = 4
+
+ 0
SAVING THROWS TOTAL BASE
SAVE
ABILITY
MODIFIER
MAGIC
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
CONDITIONAL
MODIFIERS
Fortitude
Constitution
+5 = +3 + +2 + +0
+ +0
+
Reflex
Dexterity
+9 = +5 + +4 + +0
+ +0
+
Will
Wisdom
+6 = +3 + +3 + +0
+ +0
+
TOTAL BASE ATTACK BONUS STR
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
MELEE
ATTACK BONUS
+3 = +1
+ +2 + +0
+
+
RANGED
ATTACK BONUS
+5 = +1
+ +4 + +0
+
+
TOTAL BASE ATTACK BONUS DEX
MODIFIER
SIZE
MODIFIER
MISC
MODIFIER
TEMPORARY
MODIFIER
UNARMED TOTAL ATTACK BONUS DAMAGE CRITICAL
+3
1d6+2
20/x2
WEAPON
+HIT
DAMAGE
CRITICAL
HAND
RANGE
TYPE
SIZE


/x




ARMOR
TYPE
AC
MAXDEX
CHECK
SPELL FAILURE






SHIELD
TYPE
AC

CHECK
SPELL FAILURE






ITEMS

AC











TOTAL ATTACK BONUS DAMAGE CRITICAL


/x
HAND RANGE TYPE SIZE SPECIAL PROPERTIES







TYPE ARMOR BONUS MAX DEX BONUS



CHECK PENALTY SPELL FAILURE SPECIAL PROPERTIES



EQUIPMENT ( - / / )
x Outfit (Monk's)
  
AMMUNITION

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PCGen template by Richard O'Doherty-Gregg. If you have any suggestions please send them to OdGregg@bigpond.com

EQUIPMENT
ITEM LOCATION QTY WT. GP COST ITEM LOCATION QTY WT. GP COST
Outfit (Monk's)



0
TOTAL WEIGHT CARRIED/VALUE 0.0 lbs 0.0 gp
WEIGHT ALLOWANCE
Light Medium Heavy
FEATS
Armor Proficiency (Light) (1x),Combat Reflexes,Deflect Arrows,Dodge,Exotic Weapon Proficiency,Improved Unarmed Strike,Martial Weapon Proficiency,Mobility,Stunning Fist,
MONEY
COMPANIONS
SPECIAL ABILITIES
Sneak Attack +1d6,Stunning Attack 2/day (DC 14),Evasion,Flurry of Blows
TEMPLATES

MAGIC
PROFICIENCIES
Armor Spikes, Axe, Axe (Throwing), Battleaxe, Blowgun, Club, Crossbow (Hand), Crossbow (Heavy), Crossbow (Light), Dagger, Dagger (Punching), Dagger (Thrown), Dart, Falchion, Flail (Heavy), Flail (Light), Gauntlet, Gauntlet (Spiked), Glaive, Greataxe, Greatclub, Guisarme, Halberd, Halfspear, Hammer (Light), Handaxe, Javelin, Kama, Katana (2-H), Kusari-gama, Lance (Heavy), Lance (Light), Longbow, Longbow (Composite), Longspear, Mace (Heavy), Mace (Light), Morningstar, Nunchaku, Pick (Heavy), Pick (Light), Quarterstaff, Ranseur, Rapier, Sap, Scimitar, Scythe, Shieldbash, Shortbow, Shortbow (Composite), Shortspear, Shuriken, Siangham, Sickle, Sling, Sword (Bastard/2-H), Sword (Great), Sword (Long), Sword (Short), Trident, Unarmed Strike, Wakizashi, Waraxe (Dwarven/2-H), Warhammer
PROHIBITED

LANGUAGES
Celestial, Common, Dwarven, Elven, Undercommon
FEATS
NAME DESCRIPTION
Armor Proficiency (Light) (1x) You are proficient with light armor
Combat Reflexes You get your DEX modifier additional Attacks of Opportunity. You can make attacks of opportunity while flat-footed.
Deflect Arrows Once per round you can deflect a ranged weapon with a free hand.
Dodge You can receive a +1 dodge AC bonus against any designated opponent
Exotic Weapon Proficiency You attack with the specified weapon normally. Non-proficiency attacks are made at -4.
Improved Unarmed Strike You are considered armed even when unarmed.
Martial Weapon Proficiency You attack with this specific weapon normally, non-proficiency incurs a -4 to hit penalty.
Mobility You get a +4 dodge bonus against Attacks of Opportunity caused when you move.
Stunning Fist If you hit an opponent, foe must make fortitude check or be stunned for 1 round


TOTAL ATTACK BONUS DAMAGE CRITICAL


/x
HAND RANGE TYPE SIZE SPECIAL PROPERTIES






                   
Sakaki
Sakaki's portrait
Human
RACE
17
AGE
5' 0"
HEIGHT
100 lbs
WEIGHT
Brown
EYE COLOR

SKIN COLOR
Black
HAIR COLOR
Long with ponytail
HAIR LENGTH

PHOBIAS

PERSONALITY TRAITS

INTERESTS
Polite, but strong,
Spoken Style
Description
Home
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Biography