Start of #KHTOOC buffer: Tue Jul 01 21:57:02 2008 [16:47:02] * Il_Dice (demota@c-67-188-135-127.hsd1.ca.comcast.net) has joined #KHTOOC [17:05:05] * Jisar (allanimati@pool-96-224-128-56.nycmny.east.verizon.net) has joined #KHTOOC [17:39:56] * Mechazawa (rustangel@ip-214-151.atvci.net) has joined #KHTOOC [17:41:35] * Charles (CHBoucher@dsl2-161.gsinet.net) has joined #KHTOOC [17:56:53] * NovaSeaker (Novaseaker@cpe-24-168-45-216.si.res.rr.com) has joined #KHTOOC [17:57:00] * NovaSeaker is now known as Shavozama [17:57:57] * Mechazawa is now known as Crane [17:58:49] * Charles is now known as Pramesh [18:02:23] Dice are in here [18:02:27] 1d6+7 2d8+2 [18:02:27] Jisar rolls [ 1D6+7: 2 +7 = 9 ] [ 2D8+2: 4 6 +2 = 12 ] = 21 [18:03:01] sorry about that, my windows opened in alphabetical order instead of how is used to have it [18:05:17] Connecting to GT... [18:05:44] Charles, do you have your map saved for Odal? [18:06:03] Saving it now. [18:06:17] Ready? [18:06:27] Not yet [18:06:33] Okay [18:06:36] Done [18:09:57] Has the map been loaded yet? I'm still seeing yesterday's map. [18:10:10] I juts loaded it [18:11:56] I'm going to make a framed version of Ungyo and Shavo [18:15:59] Alright, draw a path to your end point [18:16:22] where did we start? [18:16:36] Also, the blue marks are where the kobold said the dart triggers were before he left to become an honors student [18:16:45] Hm. [18:16:51] Okay, just move your pog to a square then [18:17:04] I want to have an idea of how far you're willing to go right now [18:17:25] i placed it at the bottom of the map [18:17:53] I assume I'm taking a ten on my stealth? [18:18:02] If you want [18:18:14] You're going back the way you came to the first room? [18:18:23] with the way the dice bot works... [18:18:38] yeah [18:19:29] Okay, so you're going back to the first room to explore it [18:19:34] yeah [18:19:46] they have the other room covered [18:19:48] Alright, you don't really see too much interesting [18:19:53] so nothing is coming that way [18:20:09] i'm searching the room [18:22:06] I've revealed the map on gametable [18:22:41] i head back [18:24:22] Okay, [18:24:35] If you guys refresh, you'll see that I've made framed versions of Shavo and Ungyo [18:24:41] i've moved my piece [18:25:42] I've revealed a bit more of the map [18:26:43] I've revealed some more [18:27:50] hey ant I've just sent you something on aim [18:28:09] can i hear anymore? [18:28:14] One moment [18:30:02] anything else? [18:30:49] That's all. [18:31:04] haha [18:31:22] Is the +10 how many points it earned? [18:31:30] hahahah. [18:31:33] Nah, that's the elevation [18:31:35] hahaha [18:31:39] heh [18:31:39] I tried to make the lines thicker to create shadow. :( [18:34:20] whoops [18:34:48] I wish there were a better way to show height [18:35:09] Yeah, me too. [18:35:14] * Demota puts some marks down on the map [18:35:27] That's the area that Jisar saw that the stone could reasonably swing into in its arc [18:35:42] I'm considering creating a system of colors equalling elevations. And using colors to show how high something is. [18:35:54] makes sense [18:36:02] So if an edge is shown in grey, it's 20 feet up, and if it's blue, it's 20 feet down. [18:36:12] The hard part is getting people to remember what it means [18:36:16] yeah [18:36:36] write it on the game board [18:37:00] Oh yeah. Jisar was sneaking about, but it's probably going to be hard for the group to get all the way to the door unnoticed [18:39:15] yeah [18:40:51] 1d20-4 [18:40:51] Pramesh rolls 1D20-4: 8 -4 = 4 [18:41:05] Well, at least I probably didn't move close enough for them to hear me. :toot: [18:41:08] What's that roll? [18:41:15] Stealth? [18:41:50] Also, where are you moving? [18:42:42] To where he is, I think [18:42:48] Yeah. And I moved from midroom to behind Shav. [18:42:56] That was more like test-stealth. [18:43:00] Which I failed at [18:43:05] Okay, so you're moving behind Jisar's square? [18:43:59] If by 'behind Jisar's square' you mean 'to where my pog currently is' then yes. [18:44:12] I think I might have disconnected or something. [18:44:15] One moment [18:44:34] Oh, so you didn't actually step into the room [18:44:48] Okay, post it in-channel. [18:47:09] How do you motion that? [18:47:53] A thumbs-up? [18:47:59] point at the ooze, clasps hands together and act as if they are stuck together [18:48:04] I meant the stone being adhesive [18:48:48] i wasn't, i was talking about the big pool of ooze in the middle [18:48:52] Ah [18:49:34] What's that bullhorn-looking thing on the platform? [18:49:43] the doors [18:49:48] Yeah [18:50:01] Aaah. [18:50:11] Okay [18:50:30] Can we get a suprise round since technically we're aware of the enemy and they're not aware of us? [18:50:34] Sure! [18:50:57] Okay, I've replicated your pogs into framed ones and copied all the attributes [18:50:57] A suprise round is just one standard action right? [18:51:04] Let me see [18:51:43] You can take one action. Any type, but it has to be just one action. [18:51:43] What are those blue lines? [18:51:52] I know they're trap triggers but does Shav know that? [18:52:00] He doesn't. [18:52:23] But if you see the arc of the stone one time, you can figure out that's where it'll swing low enough to be able to hit you [18:52:23] Doesn't he? I thought Jisar described where he thought the tetherrock could go [18:52:24] (probably shouldn't put those on the table just yet) [18:52:40] I guess he could have some idea [18:52:43] ooooooh [18:52:44] okay [18:52:46] He's smart, and he can see the length of the rope. [18:52:49] I just got the layout [18:53:12] Anyway, yeah. you get a move, standard, or minor action. [18:53:19] Any rule for jumping between actions? [18:53:24] between turns [18:53:35] A surprise round only lasts for one round. You only get one action. [18:53:53] actually i have a int of 8 [18:54:04] No I mean.. [18:54:22] You know how in 3e if you jump farther than your speed, you hang in mid-air until your next turn where you complete the jump? [18:54:31] ... I didn't know that, actually. [18:54:33] Weird [18:54:37] heh [18:54:39] What does the book say about Athletics? [18:55:49] never mind, i'll check it [18:56:42] Okay, your jump counts as movement [18:56:48] If you run out of movement, you hit the ground [18:57:01] Ah okay [18:57:16] Is there a penalty for attempting stealth and moving full speed? [18:57:21] I can at least give it a shot [18:57:40] Stgealth is -5 for moving more than 2 squares. [18:57:46] yeah -10 fur running and -5 for moving more than two squares [18:57:53] if you're outright "running", it's - Thanks [18:58:00] okay [18:58:06] 1d20-1 Stealth [18:58:06] Shavozama rolls 1D20-1: 3 -1 = 2 [18:58:10] YAY [18:58:17] I AM HIDINGZ! [18:58:24] Alright, go ahead and emote it. Possibly with Shavozama being loud. [18:58:36] Perhaps he can't suppress yelling at them [18:58:45] hahaha [18:58:52] Oh, and you guys can go ahead and roll init [18:59:43] 1d20+4 [18:59:43] Jisar rolls 1D20+4: 16 +4 = 20 [18:59:50] 1d20+4 [18:59:50] Pramesh rolls 1D20+4: 20 +4 = 24 [18:59:56] damn you! [19:00:10] Crane rolls [ 1D20+3: 5 +3 = 8 ] [19:00:26] Everybody remember the +3 [19:00:27] Haukea [19:00:32] 23 [19:00:34] 1d20+5 [19:00:34] Demota rolls 1D20+5: 10 +5 = 15 [19:00:40] err, +2, sorry [19:00:40] Oh, +3. In that case, I'm at 25 [19:00:50] So Pramesh 25, Haukea 15, Crane 8... [19:01:02] Jisar is at 25? [19:01:09] 23 [19:01:12] 1d20+1 [19:01:12] Shavozama rolls 1D20+1: 5 +1 = 6 [19:01:13] Oh, whoops [19:01:24] Is Shavozama's init right? [19:01:26] oh pluss three [19:01:28] 1d20+4 [19:01:29] Shavozama rolls 1D20+4: 14 +4 = 18 * Retrieving #KHTOOC modes... [19:02:09] * Demota changes topic to '[25] Pramesh, [23] Jisar, [18] Shavozama, [15] Haukea, [8] Crane, ' [19:02:13] Okay. [19:02:29] Pramesh can go ahead and take his surprise round movement [19:03:30] is the ooze phosphoresencent? [19:03:41] Crane's turn [19:03:52] Yeh [19:04:03] It's glowing and it's sticky [19:04:33] Gonna go ahead and double move [19:04:46] cant [19:04:50] single action [19:04:55] oh, gah [19:04:57] i hate glowing [19:05:00] Undo your move [19:05:55] ? I did. [19:05:58] Made a new one. [19:06:36] Cool [19:07:08] end turn [19:07:11] Alright [19:07:24] Post the movement [19:07:40] done [19:07:54] Pramesh's turn [19:08:15] I really like this hourglass. It's got a wood frame, and the sand is actually red. [19:08:27] Cool [19:08:35] neat. [19:08:39] I have a red sand hourglass, but it's like a 3 and a half minute timer [19:08:44] Huh [19:08:44] Just for looks [19:08:47] heh [19:09:02] The store had orange, white, blue, pink, and red sand tha tI noticed [19:09:04] There we go. [19:09:09] I sort of want other colors too [19:09:13] They had 3 minute and 1 minute versions [19:09:22] Jisar, go [19:10:39] 1d20+8 [19:10:39] Jisar rolls 1D20+8: 14 +8 = 22 [19:10:51] that's an attack roll [19:11:09] Versus AC? [19:11:10] It hits. [19:11:30] sneak attack [19:11:44] 1d6+7 2d8+2 [19:11:44] Jisar rolls [ 1D6+7: 5 +7 = 12 ] [ 2D8+2: 3 8 +2 = 13 ] = 25 [19:11:54] question [19:11:55] You kill it. Describe i [19:11:55] t [19:11:57] Yeah? [19:12:22] Where's that +7 damage bonus coming from? That's pretty awesome. [19:12:31] how difficult is it to move over a coffin? difficult terrain or jump checks? [19:13:03] sky flourish [19:13:17] I'll say it's difficult terrain to get on. [19:13:20] 2 squares. [19:13:35] Getting off the coffin is easy [19:13:40] i always describe my sky flourish as "surprising" or "flash" [19:13:48] okay my turn right? [19:13:58] Can I bullrush a door to burst it open? [19:14:02] Not yet. [19:14:06] no, I can [19:14:12] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [ [18] Shavozama, [15] Haukea, [8] Crane, ' [19:14:17] NOT YET, SNAKE [19:14:19] Oh not my turn yet [19:14:20] IT'S NOT OVER YET [19:14:25] Dammit [19:14:44] I am jumping the gun a lot lately. [19:15:17] Oh, wait [19:15:20] Never mind [19:15:23] hey dem: http://gametable.mornproductions.com/forum/viewtopic.php?f=2&t=451 [19:15:28] You can go [19:15:48] uh okay [19:15:50] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [ [18] Shavozama, [15] Haukea, [8] Crane, [4] Kobold Slinger ' [19:15:54] The numbers threw me off [19:16:23] ? [19:16:25] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [ [18] Shavozama, [15] Haukea, [14] Kobold Minion 2, [8] Crane, [4] Kobold Slinger ' [19:16:31] Aah [19:16:34] Kobold Minion 1 has a higher initiative, but is not one of the ones on the platform [19:16:47] Okay, I'm bull rushing the door [19:17:00] Alright. [19:17:05] Roll it, and give me a strength check [19:17:37] +1 for the bull rush? [19:17:47] Sure [19:17:58] 1d20+5 [19:17:58] Shavozama rolls 1D20+5: 19 +5 = 24 [19:18:15] You destroy it. [19:18:17] Post it [19:18:57] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [ [18] Shavozama, [15] Haukea, [14] Kobold Minion 2, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger ' [19:22:09] You moved one square less than you thought you did [19:22:24] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [18] Shavozama, Guard Drake 2 [15] Haukea, [14] Kobold Minion 2, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger ' [19:22:53] Okay [19:23:51] 14 damage. [19:24:15] damn. [19:25:56] Jisar, take 7 and you're pushed back 2 squares. I moved you. [19:26:37] ok [19:27:21] 7 damage, I move you back 2 squares [19:27:38] could you make a re-roll please? [19:27:41] Seconds chance [19:27:51] Sure! [19:27:59] Same result. :/ [19:28:03] damn! [19:28:04] ok [19:28:17] Crane, go [19:28:49] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [18] Shavozama, Guard Drake 2 [15] Haukea, Guard Drake 1 [14] Kobold Minion 2, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger ' [19:28:55] Initiative is hard. :( [19:29:22] double move. [19:29:46] Heal me? [19:29:53] Shav is Bloodied [19:29:57] I forgot to mention [19:30:27] It's a shame since I get +1 to attacks while bloodied, but we're level 1 and that's not much of a window. [19:30:27] okay, sure, inspiring word on shav [19:30:32] Minor action? [19:30:35] yep [19:30:36] yeah [19:30:43] Crane rolls [ 1D6: 3 ] [19:30:48] three plus your surge. [19:30:58] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [18] Shavozama, Guard Drake 2 [15] Haukea, Guard Drake 1 [14] Kobold Minion 2, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger 1' [19:31:27] Awesome [19:31:31] end turn. [19:31:32] Go ahead and post it. [19:31:37] It's Kobold Slinger 1's turn [19:33:28] You're immobilized, save ends. [19:33:35] Pramesh, go [19:34:03] haha, when is Pramesh not immobilized [19:34:04] I'm gonna use hobgoblin resilience first off [19:34:22] 1d20 [19:34:22] Pramesh rolls 1D20: 2 [19:34:25] Jisar: When he is taking an extended rest. :I [19:34:25] And waste it [19:34:37] aw [19:35:01] You can try your divine mettle [19:35:05] Alright, sheatheing my sword and drawing my sling with two minors, basic ranged attack on the slinger. [19:35:14] Cool. [19:35:24] And he gets a save at the end of his turn at least. :unsmith: [19:35:32] Hobgoblin Resileince is a free actioN/ [19:35:50] 1d20+2 [19:35:50] Pramesh rolls 1D20+2: 2 +2 = 4 [19:35:57] That's a miss. [19:36:04] 1d20 [19:36:04] Pramesh rolls 1D20: 3 [19:36:07] Jisar, go [19:36:10] Still glued. :| [19:36:30] was that your divine mettle or a regular save? [19:36:34] * Jisar rushes forward and hurls another shuriken, this flash of light is aimed for the minion directly before him [19:36:42] A regular save. [19:37:14] 1d20+8 vs ac [19:37:14] Jisar rolls 1D20+8: 3 +8 = 11 [19:37:25] That's a miss [19:37:41] Post it. [19:37:46] sorry about the wrong descript [19:38:05] Go ahead and correct it in-channel [19:38:33] How;d you get +2 to a regular save? [19:39:15] I didn't. [19:39:19] That was an attack with a sling. [19:39:29] Aah [19:40:01] Kobold attacked and missed. [19:40:05] Shavo, go [19:40:12] okay [19:40:27] if I use a blast 3 centered between the minions, will it hit the slinger too [19:40:28] ? [19:40:53] if I use a blast 3 centered on minion 1, will it hit the slinger too [19:41:07] Blast 3? [19:41:14] That's huge. [19:41:22] Indeed [19:41:29] Lemme start laying it down... [19:41:34] no need [19:41:37] same as burst 1 [19:41:44] ... isn't that a Blast 1, then? [19:41:47] we had a kobold in melee range? did he shift twice back or shift then move? [19:42:00] He used his standard to attack, minor to shift, then movemnet to shift [19:42:09] I'm sure that's a Blast 1. [19:42:21] if I use a blast 3 centered on the square above slinger 1, will it hit the slinger too [19:42:23] blast 3 [19:42:24] A Blast three is a square and every square up to three around it [19:42:31] Blasts are an area a number of squares on a side [19:42:46] bursts are an area of one square plus a number of squares in all directions [19:43:06] okay, so two shifts, kay, cause my threat range is a bit bigger than the others [19:43:07] aah [19:43:22] How did you get a higher threat range? [19:43:33] reach doesn't threaten anymore rusty [19:43:37] I think he means threatened area [19:43:40] Oh, has to be adjacent? [19:43:43] Yes. [19:43:47] Unless you have a power that says otherwise [19:43:50] news to me, sorry for the oversight [19:44:00] Okay, you can hit the slinger, Nova [19:44:07] okay [19:44:33] What power is this, and what are the keywords? [19:44:40] Is it a Close Blast? [19:45:15] yes [19:45:17] k. So no OA [19:45:23] lightning [19:45:28] Roll attacks and call out the targets. [19:45:32] Versus Reflex? [19:45:37] 1d6+2 lightning damage [19:45:37] Shavozama rolls 1D6+2: 6 +2 = 8 [19:45:50] 1d20+6 vs. Ref minion 1 [19:45:50] Shavozama rolls 1D20+6: 4 +6 = 10 [19:45:52] 1d20+6 vs. Ref minion 2 [19:45:52] Shavozama rolls 1D20+6: 15 +6 = 21 [19:45:59] 1d20+6 vs. Ref slinger 1 [19:45:59] Shavozama rolls 1D20+6: 15 +6 = 21 [19:46:28] You hit Minion 2 and Slinger 1 [19:46:41] Minion 2 dies. Slinger 1 is hurt for 8 lightning [19:46:58] Post it. [19:47:17] * Demota changes topic to '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [18] Shavozama, Guard Drake 2 [15] Haukea, Guard Drake 1, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger 1' [19:49:22] Take 13 damage. [19:51:24] Oh dear [19:51:32] I think Shav will be the first PC in negatives [19:51:38] for this group [19:51:50] Take 12 damage. [19:51:57] down [19:52:02] :( [19:52:11] Post it [19:52:15] Sokay, I've got heals left. [19:52:17] Maybe he's all defiant [19:53:39] ... Uh, Lee, when did Jisar get healed? [19:53:45] The pog shows him at 24/24. [19:53:56] He got hit twice before. And he's getting hit again for 6 damage. [19:53:58] he didn't i never changed it in GT [19:54:06] only on my , forgot [19:54:11] *sheet [19:54:11] * Demota nods [19:54:16] Alright, go ahead and change it on GT. Thanks [19:54:49] Okay, uh, minion 3 just went, so I was next, eh? [19:55:08] Oh! [19:55:11] I got the numbers mixed up [19:55:24] Your turn [19:56:00] Inspiring word on Shav [19:56:02] 1d6 [19:56:02] Crane rolls 1D6: 6 [19:56:14] Alright, you go to zero HP, spend a Surge, and heal 6 HP on top of that. [19:56:15] how much was i just hit for? [19:56:20] 6 damage this time. [19:56:24] I don't remember the previous times [19:56:32] Should be in the upscroll [19:56:42] i was bloddied [19:56:44] Alright [19:56:46] bloodied [19:56:59] Guarding attack on Drake 1, granting +4 ac vs drake 1's attacks til the end of my next turn to shav if this hits [19:57:02] Nova can post getting up [19:57:03] 1d20+6 [19:57:03] Crane rolls 1D20+6: 13 +6 = 19 [19:57:08] That hit? [19:57:20] versus AC? [19:57:23] yes [19:57:30] That hits. [19:57:44] Man, I need to get used to ehals being Minor actions [19:57:46] 2d10+3 Damage [19:57:46] Crane rolls 2D10+3: 2 10 +3 = 15 [19:58:11] Alright [19:58:26] Could you go ahead and put the Guarding Attack description on the pog affected? [19:58:39] Go ahead and post it [19:58:51] Nova, could you update your HP? [19:58:58] And surges(?) [19:59:25] Stanidng up is a... move action that does not provoke OAs, right? [19:59:32] Yeah [19:59:51] I did [20:00:05] -3 hp, 9 surges [20:00:13] oh [20:00:16] whoops [20:01:23] Dangit, I can't find the info on standing from prone [20:01:40] It's a move action. It's described not in the prone part, but... lemme see [20:01:45] Using Divine Mettle to make a save [20:01:48] 1d20+4 [20:01:48] Pramesh rolls 1D20+4: 15 +4 = 19 [20:02:15] It's a move action, no OA [20:02:30] page 289 [20:02:37] That's a good save [20:02:41] Okay so.. [20:02:46] I get up on my next turn, right? [20:02:47] Versus AC? [20:02:50] Yeah [20:02:51] As a move action [20:02:59] Unless you want to remain on the ground [20:02:59] 1d20+7 [20:02:59] Pramesh rolls 1D20+7: 1 +7 = 8 [20:03:02] Welp. [20:03:05] Miss. [20:03:06] Post it [20:03:06] Okay I thought Crane might've spent a move action to pull me up [20:03:09] That was shielding smite, and I just wasted it. [20:03:13] Jisar, go [20:03:27] a surge is a standard? [20:03:31] Right [20:03:32] yes [20:03:36] ok [20:03:37] Second Wind [20:03:40] once/encounter [20:03:58] Are you using an action to jump 10 feet up? [20:04:09] Well, actually, I did, since I had it, grant that getting him up. [20:04:15] Lemme check the jump rules [20:05:02] end [20:05:06] ... unless you can amke a DC 100(?) check, you can't get to that square [20:05:20] It's 10 feet up [20:06:00] Oh, wait. [20:06:06] You made a runnng start [20:06:11] who me? [20:06:12] So it's only a DC 50 to jump 10 feet straight up [20:06:13] Yeah [20:06:24] The Minion is on a platform [20:06:26] Dem: Add your character's height plus 1/3 rounded down. [20:06:52] Go ahead and make me an Athletics check and we'll try to figure this out [20:06:53] what [20:06:55] So a four foot halfling would have 5 feet already on a jump. [20:06:58] aah [20:07:00] that would make the check a 10? [20:07:11] You'd need... uh... [20:07:20] Jump is the new Grapple. [20:07:26] So he'd need a 25. [20:07:31] * Demota nods [20:07:33] It's not that hard, though the height thing is wonky. [20:07:35] well said, dem [20:07:36] Okay, so still doable at level 1 [20:07:37] Yeah. [20:07:43] The height thing is weird [20:07:49] So go ahead and roll the jump check [20:07:50] you sure? [20:07:52] ok [20:07:56] Aside from the height, it's not too bad. [20:07:59] 1d20+11 [20:07:59] Jisar rolls 1D20+11: 2 +11 = 13 [20:08:01] :/ [20:08:01] no go [20:08:14] The height thing is weird because it encourages athletic people to be the tallest motherfuckers imaginable. [20:08:22] From a minmaxing standpoint. [20:08:24] Yeah. [20:08:29] It's an odd nod to simulationism. [20:08:48] They'd have been better off saying 'medium characters add X, small characters add Y'. [20:09:20] Yeah [20:09:24] I hate simulationism [20:09:33] Shavozama, go [20:09:55] In fact, let's make that a house rule right now. [20:10:14] alright [20:10:18] move action to get up [20:10:22] Medium characters add 8 feet to vertical jumps, small adds 5, large adds 11? [20:10:58] Though I guess if you don't want to houserule at all, that'd be a pain. [20:11:24] The weird thing is, in the mods, they have "DC 15" for a jump check. [20:11:27] Shav- I pulled you up my turn [20:11:29] Or a DC 20 [20:11:30] Or whatever [20:11:33] Thats what I asked [20:11:38] It's a static DC. [20:11:40] Yeah. [20:11:44] [22:04] Well, actually, I did, since I had it, grant that getting him up. [20:12:08] Alright well, thats backposting [20:12:17] Dem: That's really weird. [20:12:22] What kind of actio is it to help lift someone up? [20:12:32] I'd imagine it's a move, which I had. [20:12:50] Alright [20:12:53] I'm guessing that the modules were written after the core books, and this is weird legacy stuff. [20:12:59] I posted pulling him up in my action, but not in ooc, sorry bout that [20:13:23] Alternatively, they probably realized that gaps of certain distances could be expressed with certain DCs. [20:13:42] hahahah, Shavo is great [20:13:50] And the complicated bullshit in the PHB is to determine the DC for vertical and horizontal jumps of any distance [20:13:51] Serpent Steel Strike on drake 1 [20:13:56] 1d20+8 [20:13:56] Shavozama rolls 1D20+8: 6 +8 = 14 [20:13:58] :( [20:14:43] Versus AC? [20:14:48] yeah [20:14:53] Miss [20:14:53] :( [20:15:00] Post it [20:16:34] IT MISSED [20:16:36] For once! [20:18:33] HALLEUJA! [20:18:45] yep, you're welcome for the +4 ac:P [20:18:51] :D [20:18:59] PRAISE THE STATUE! [20:19:11] I was gonna give you another 1, but it would have been superfluous anyways :saddowns: [20:19:16] Jisar takes 2 damage. [20:19:19] +4 AC? [20:19:22] I forgot about that. [20:19:31] Because it wasn't on the gametable pogs. [20:19:46] It needed to roll a antural 11 to hit, by the way. [20:19:49] 2 dmg? [20:19:51] And it rolled a 10 [20:19:51] Yeah [20:20:12] Rusty, go [20:20:14] Little tip Dem, you don't need to ruin Rusty's fun by telling him his power wasn't needed. [20:20:33] It helped against the other attack [20:20:37] :3 [20:20:44] :3 [20:20:51] >:3 [20:20:56] :3 [20:20:59] :3 [20:21:04] =3 [20:21:07] ;3 [20:21:22] WPT on drake 1 [20:21:25] >;3 [20:21:27] D: [20:21:32] Ooh. nice [20:21:34] 1d20+6 [20:21:34] Crane rolls 1D20+6: 10 +6 = 16 [20:21:38] That's a hit! [20:21:45] Shav can shift 1 [20:21:50] d10+3 [20:21:52] 1d10+3 [20:21:53] Crane rolls 1D10+3: 3 +3 = 6 [20:21:59] moving to flank it? [20:22:38] Whoo-hoo! [20:22:41] Shifting one up myself as well [20:24:27] Pramesh, go [20:24:36] Pramesh! +2 to Combat Advantage! [20:25:53] 1d20+9 [20:25:53] Pramesh rolls 1D20+9: 7 +9 = 16 [20:26:20] Marking it and using an Enfeebling Strike. [20:26:44] 1d8+4 [20:26:44] Pramesh rolls 1D8+4: 8 +4 = 12 [20:27:01] That hits. [20:27:11] When does Enfeebling Stirke end? [20:27:12] Post it [20:27:18] Jisar, go [20:27:30] I should really go back and move the action cue tags. [20:28:45] 1d20+7 [20:28:45] Jisar rolls 1D20+7: 18 +7 = 25 [20:28:50] As a side note, the stuff about the drakes encouraging each other to do more damage, that's not just flavor. [20:29:05] They're doing 6 more points of damage just for being near each other. [20:29:07] I figured [20:29:19] kk [20:29:22] That hits! [20:29:31] Roll damage. [20:29:34] 1d4+7 [20:29:34] Jisar rolls 1D4+7: 2 +7 = 9 [20:29:40] Alrighty. [20:31:07] Jisar- have you used your second wind? [20:31:12] yeah [20:31:42] well, if you use an AP, I can give you 3 HP, otherwise, you might wanna hang back [20:32:02] i'll take it [20:32:25] Shavo, go! [20:32:27] Guys [20:32:34] You think I should use my daily? [20:32:39] well, thats whenever you take your next turn/can use an AP for anything [20:32:59] I'd save it for at least the next fight, unless we're taking an extended rest [20:33:02] I think we're near the turning point of the fight. [20:33:09] Alright [20:33:20] You've broken past their defenses and you're now in their base killin their doods. [20:33:28] heh [20:33:29] yep. [20:33:35] okay, cleaving drake 2 [20:33:40] into drake 1 [20:33:46] Cool [20:33:47] 1d20+10 [20:33:47] Shavozama rolls 1D20+10: 11 +10 = 21 [20:33:48] Go ahead and roll it [20:33:52] That hits. [20:33:57] 1d10+5 [20:33:57] Shavozama rolls 1D10+5: 4 +5 = 9 [20:34:03] How much damage does Drake 1 take? [20:34:07] and 4 damage to drake 1 [20:34:12] ... well. [20:34:14] This is unique. [20:34:33] You bloody them both. [20:34:39] Describe it. [20:34:43] I'm going to give you three whole minutes. [20:34:47] Because this is badass. [20:34:49] haha [20:34:53] Starting NOW [20:35:06] Shavozama has great cleavage. (DRAGONTITS :argh: ) [20:35:14] hahahahhahaaaha [20:36:18] About halfway. [20:37:35] Nice [20:37:36] done [20:37:41] hahahahahaha [20:40:21] Bloodied [20:41:03] you mean, you don't miss with her on purpose? [20:41:37] hahaha [20:42:02] seriously [20:42:03] What's her Int, anyways? [20:42:17] i thought you were missing because she's an NPC [20:42:57] Hey Ant I made a image i want to use for my pong what size should i make it for you? [20:42:59] 16. [20:43:05] I've been rolling with a +3 every time [20:43:11] Pramesh takes... [20:43:14] 19 damage. [20:43:38] Lee: Managable? [20:43:44] haha [20:43:46] Is it still enfeebled? [20:44:05] I guess it'll be better once she gets a magic wand or something. [20:45:55] Crane takes 2 damage [20:46:24] * Topic is '[25] Pramesh, [23] Jisar, [20] Kobold Minion 1, [18] Shavozama, Guard Drake 2 [15] Haukea, Guard Drake 1, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger 1' [20:46:24] * Set by Demota!demota@c-67-188-135-127.hsd1.ca.comcast.net on Tue Jul 01 19:47:20 [20:46:33] Crane, go [20:47:03] WPT the minon [20:47:09] 1d20+6 [20:47:10] Crane rolls 1D20+6: 12 +6 = 18 [20:47:22] Tha thits AC. [20:47:31] It dies, post it. [20:47:37] * Demota changes topic to '[25] Pramesh, [23] Jisar, [18] Shavozama, Guard Drake 2 [15] Haukea, Guard Drake 1, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger 1' [20:48:05] Jisar, shift 1 if you like [20:48:14] to where? [20:48:37] any direction you want [20:49:13] so basically i can move back? [20:50:03] Haukea takes 9 [20:50:04] minion 1 is down? [20:50:08] Yeah [20:50:15] Pramesh's turn [20:50:23] ok I'll occupy it's spot with the shift [20:51:01] Doing for another enfeebling strike and laying hands on myself. [20:51:21] 1d20+9 [20:51:21] Pramesh rolls 1D20+9: 20 +9 = 29 [20:51:26] That's 12 damage [20:51:53] Guard Drake 2? [20:52:02] Yep [20:52:15] Alright, that's good. Post it. [20:52:21] Jisar, go [20:52:40] how high is the wall of the steps next to slinger 1? [20:53:20] I'll say you can stirke through it. [20:53:24] If you shift [20:53:34] ok [20:54:23] 1d20+7 [20:54:23] Jisar rolls 1D20+7: 17 +7 = 24 [20:54:33] 1d4+7 [20:54:33] Jisar rolls 1D4+7: 4 +7 = 11 [20:55:01] Nice [20:55:10] You drop it! [20:55:11] Post it [20:55:38] cleaving again [20:55:38] Shavozama's turn [20:55:44] 1d20+10 [20:55:44] Shavozama rolls 1D20+10: 10 +10 = 20 [20:55:47] It hits. [20:55:51] 1d10+5 [20:55:51] Shavozama rolls 1D10+5: 7 +5 = 12 [20:55:57] It KILLS. [20:55:57] and 4 damage to drake 1 [20:55:58] btw, dem, my gt has you as dicsonnected [20:56:13] Thanks [20:56:18] Guard Drake 2 dies [20:56:26] Gotcha [20:57:10] * Demota changes topic to '[25] Pramesh, [23] Jisar, [18] Shavozama, [15] Haukea, Guard Drake 1, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger 1' [20:57:17] shifting [20:59:12] Kobold's at 1 HP [20:59:17] Oooh [20:59:39] Nova, did you mark the Drake? [21:00:19] No [21:00:32] Drake 2 was the target of my attack, not drake 1 [21:00:38] So I couldn't have marked it [21:01:21] Take 13 damage. [21:01:30] prone? [21:01:33] Nah [21:01:34] .. [21:01:36] It's just flavor [21:01:54] I forgot. [21:02:02] Nobody was near it, so you take 13 damage instead of 19 [21:02:04] Critical hit. [21:03:04] Pramesh, 2 damage [21:03:12] Rusty, go [21:03:19] Uh waht? [21:03:25] I took 13 to begin with [21:03:33] Yeah. [21:03:39] I thought you took 19, briefly [21:03:45] ah [21:03:48] Then I counted the squares [21:05:31] Rusty, could use an inspiring word :3 [21:05:32] Rusty, go. [21:05:43] Also, are you guys getting tired? [21:05:46] I'm concerned [21:05:51] I mean, after last time... [21:05:59] im ok [21:05:59] A little, yeah [21:06:04] had to feed my cat [21:06:21] I didn't notice the tiem [21:06:21] * Demota nods [21:06:23] heh [21:06:28] I would like to end very soon [21:06:38] ant had a nap [21:06:40] Well, you're down to 3 enemies [21:07:00] 1d20+8 [21:07:00] Crane rolls 1D20+8: 7 +8 = 15 [21:07:01] where are the other two? [21:07:02] And one's a minion we can't get to as far as we know. :( [21:07:23] Rusty, heal me? [21:07:34] No heals left, you already used up both of mine. [21:07:45] If you use an ap, you can heal 3 damage from me. [21:07:48] that's all I've got. [21:08:24] * Demota changes topic to '[25] Pramesh, [23] Jisar, [18] Shavozama, [15] Haukea, Guard Drake 1, [12] Kobold Minion 4, [10] Kobold Minion 3, [8] Crane, [4] Kobold Slinger 1' [21:08:32] drake 1 is dead? [21:08:54] drake 2 is dead [21:08:59] That attack hits. Roll damage. [21:09:12] I don't have any ap [21:09:16] slinger 1 is dead then? I thiught i killed it [21:09:22] Nope [21:09:28] You injured it, but it's still up. Barely [21:09:30] Hey, Pramesh, body, wanna make sure I dont die? [21:09:33] buddy* [21:09:36] BODY [21:10:02] d10+3 [21:10:04] 1d10+3 [21:10:05] Crane rolls 1D10+3: 7 +3 = 10 [21:10:18] It's still standing [21:10:23] Post it [21:11:09] Pramesh can shift 1 if he wants [21:11:18] got it [21:11:29] Jusar takes 4 damage [21:11:45] ok [21:11:57] Pramesh't turn [21:12:05] man, Shav needs dwarven armor like no one's business [21:12:47] Shift north, mark, enfeebling strike. [21:12:55] 1d20+7 [21:12:55] Pramesh rolls 1D20+7: 13 +7 = 20 [21:12:59] 1d8+4 [21:12:59] Pramesh rolls 1D8+4: 2 +4 = 6 [21:13:27] That hits. Mark the pog. it's still standing but on its last legs [21:13:46] I need to run to the restroom. I'll wolf pact tactics strike, starting with the drake, then the slinger, then the minions, moving and attacking appropriately, and use warforged resolve (+3 hp, +3 temp hp) if bloodied [21:13:48] no healing? :( [21:13:55] Nobody is left that can heal you [21:13:58] No healing left, damnit. [21:14:00] Pramesh [21:14:01] Can you Second Wind? [21:14:03] I've got shitty wisdom. [21:14:14] I can but thats a standard action and I want to KILL THINGS QUICKLY [21:14:16] You ran in first and got the shit kicked out of you for being their only target for awhile. [21:14:17] I can only Hands once per day, and I used it when I hit single digits. [21:14:23] Aah [21:14:37] If anybody uses an AP for anything, they gain 3 HP [21:14:40] anyway, brb [21:14:45] Well, it's your only healing option, so you can bitch about not being healed or heal yourself. :toot: [21:15:11] I'll take the bitching option [21:15:27] toot? why does he always fart? [21:15:27] Pramesh, post it [21:15:45] either that or stop running in loharath style until you make yourself harder to hit:P [21:15:56] :toot: is an emoticon of a smile with one of those birthday unfolding whistle things [21:16:02] HAPPY BIRTHDAY! :toot: [21:16:23] oh [21:16:29] * Demota changes topic to '[25] Pramesh, [23] Jisar, [18] Shavozama, [15] Haukea, Guard Drake 1, [12] Kobold Minion 4, [10] Kobold Minion 3, [8] Crane' [21:16:44] It's really hard to describe charisma-based paladin attacks interestingly, because I always have to work in the effect to make it clear what's happening in the log. [21:16:46] i always associated toot with my farts :\ [21:17:06] I associate toot with flutes. [21:17:15] you skipped me by the way [21:17:18] dem [21:17:45] and shav [21:17:55] Pramesh takes 6 damage [21:17:58] Aw, crap. [21:18:05] Sorry. [21:18:25] I'll hold off on taking that damage, since Shav will probably kill it before its init [21:18:46] Okay [21:18:49] and what about the slinger? does Hau still kill it? [21:18:59] that's fine by m [21:19:00] e [21:19:04] you just involuntarily delayed [21:19:14] ok [21:19:19] or not [21:19:21] Jisar's turn [21:19:29] Just pretend it's still next to you [21:19:40] its.. [21:19:41] go [21:19:42] god [21:19:48] don't waste the killing strike [21:19:55] Jisar it's dead, run and damage something else [21:20:02] kill shit [21:20:13] 1d20+7 [21:20:13] Jisar rolls 1D20+7: 1 +7 = 8 [21:20:21] Miss [21:20:23] no can do ant, sorry [21:20:35] What do you mean, you did it anyway [21:20:50] Oh, you missed, heh that's okay [21:21:30] reaping strike [21:21:33] 1d20+10 [21:21:33] Shavozama rolls 1D20+10: 17 +10 = 27 [21:21:41] That hits [21:21:46] Damage? [21:21:53] 1d10+5 [21:21:53] Shavozama rolls 1D10+5: 8 +5 = 13 [21:22:00] Kills it. POst it [21:23:43] heh [21:24:07] end turn [21:24:13] Dragonborn Frenzy [21:24:16] heh [21:24:53] I'm gonna go down from a minion [21:25:56] Crane's turn... let's see [21:26:26] Awesome [21:26:28] Not dead. [21:26:54] lemme check his sheet [21:27:14] back [21:27:21] just in time [21:27:33] heh [21:27:40] rust as planned [21:27:46] move behind shav, wpt, grant shav a move [21:27:47] hahahahaha [21:27:55] er.. [21:27:59] what am I gonna do with a move? [21:28:07] ummm.... [21:28:09] move? [21:28:33] oh, shift [21:28:35] a shift 1 [21:28:41] 1d20+6 [21:28:41] Crane rolls 1D20+6: 9 +6 = 15 [21:28:49] That hits [21:29:01] minion eh? [21:29:04] Yep [21:29:08] Killed, post it [21:29:12] do I shift before or after it dies? [21:29:16] Before [21:29:23] Technically, you shift before the attack actually happens [21:29:34] gotcha [21:29:43] So it's possible to WPT and an ally could get into flanking position, giving you the bonus on that attack [21:29:49] yep [21:30:02] Pramesh, go [21:30:39] 1d20+7 [21:30:39] Pramesh rolls 1D20+7: 14 +7 = 21 [21:30:42] Dead [21:31:05] That hits! [21:31:07] Kills it [21:31:10] POst it. [21:31:29] You guys taking a Short Rest, or going onto the next room? [21:31:37] ha. [21:31:38] ha. [21:31:39] ha. [21:31:41] rest? [21:31:45] Rest. [21:31:48] Short resting. [21:32:05] do we heal at all during a short rest? [21:32:11] You can spend surges [21:32:22] Yeah [21:32:57] Yep. [21:32:58] i spend 2 surges [21:33:06] * Demota nods [21:33:19] I notice your characters tend to flick blood off their blades, and I'm not sure that actually works. Since blood is sticky and all that, and is probably smeared on. [21:33:35] His sword is made of soap. [21:33:37] And I can't help but imagine them swinging their swords up and down really fast trying in vain to get it off. :V [21:33:39] Hahaha [21:33:46] He made it during is stint in prison. [21:33:58] hahahahahahahahah [21:34:40] heh [21:35:02] I see it done in anime, so I say screw realiism [21:36:02] You know what else happens in anime? *Stupid bullshit all the time*. [21:36:04] I'm not even sure what you're really saying here Rusty, we were basically fighting shoulder to shoulder. [21:36:08] Also people getting raped by octopi [21:36:37] Him breaching the door alone is what had him get smacked on so much [21:36:39] octopi? tentecle beasts from other dimensions! [21:36:46] Alone? You were right behind me [21:36:51] You say tomato, I say tomato. [21:36:52] SOMEONE had to go first [21:37:00] True, maybe it's dem's doing then:P [21:37:06] Yeah, I was there, too. It was a quirk of initiative, I think [21:37:12] you typed it the same way both times [21:37:20] Er, I meant Pramesh was right behind me [21:37:25] Yeah. I'm not big on phoenetic spellings. [21:37:34] meh [21:37:45] It I breached the door first, it probably would have gone better, since you'd have been in right after me [21:37:49] i like accents and what not [21:38:02] are we moving on? [21:38:10] No we're resting and I'm going to sleep [21:38:17] Well, maybe the sage advice here would be to not be so greedy with the inspiring words and actually use your own second winds before I exhaust my means. [21:38:20] As it was, you had a whole round to get whaled on before I could move in and try to help [21:38:45] Initiative is a fickle bitch in 4e. [21:39:01] Man, this combat took a while. [21:39:36] I'm at full hp and 6 surges left [21:39:43] Oh, Dem, I'm not sure if you've been playing it this way, but the special shots do normal damage in addition to their effects. [21:39:48] Rusty: I used 1 of your inspiring words [21:40:15] Huh [21:40:18] I didn't realize that [21:40:21] I'll do that in the future [21:40:44] Also, it's sort of my job, literally, to soak up the damage [21:41:05] I'm not doing my job as a defender if I'm not being targeted by most of the attacks [21:41:13] no, you used two [21:41:14] Yeah, but it's also your job not to outstrip the available healing. [21:41:30] Oh yeah, I did [21:41:41] Part of being a good tank is learning to manage the aggro on you so a priest can keep up with the damage you take. [21:42:01] I know this, I paid World of Warcraft $45 for a three month lesson in Tank Theory. [21:42:04] I wasn't that worried at the end when there was just a few minions left. We would've killed them in 3 rounds and then a heal check would let me spend a surge [21:42:13] Hang on [21:42:13] hah [21:42:20] What's Pramesh's stelath cehck? [21:42:25] -4. [21:42:27] Can we end now? seriously [21:42:30] I need to sleep [21:42:38] ok [21:42:46] I move we stop for the night as well. [21:43:07] nova- any eta on stormreach? [21:43:12] When sheets are in [21:43:26] And sometime after that where I actually build the second half of the first adventure [21:43:29] hang on [21:43:33] And yeah, I really wantd to stop [21:43:41] It seemed like a perfect stopping point [21:44:02] You're getting pretty good with the gt mapping, dem. [21:44:03] Yeah, Lee, I don't know what you're doing scouting ahead at 12:44 am [21:44:13] When did Jisar start going out? Before or after the short rest? [21:44:14] i don't have a job, remember [21:44:16] Or during [21:44:21] after [21:44:46] His stelath check is... okay, so as soon as... [21:44:48] you know what? [21:44:55] Let's just undo this last bit [21:45:02] i'm tired [21:45:12] and it seemd like an okay stopping potin [21:45:18] ok guysi need to go clean [21:45:37] have a good night guys I'm going to do some chores [21:45:41] So guys, lemme just explain my thinking on why I was attacking at 2 hp and not using my second wind [21:45:49] Later [21:46:06] i don't really care, i think players should play how they want to [21:46:26] I figured, if I used my surge, I would possibly still be in negatives in 2 turns anyhow. Haukea wasn't going to kill it, and then it was it's turn [21:46:27] i play some annoying characters [21:46:44] goodnight guys [21:46:48] Night [21:46:51] oh ant did you make my pog? [21:47:01] you could have feasably backed off and let us handle it. [21:47:30] Nova: I think the best argument for using it, though, would have been if you missed, you could be proper dead next turn. [21:47:38] So we needed to kill that think as quick as possible, so I gambled that at 45 hp, it could kill it, since I killed the other one. After that, I approached the minion cause there was only 2 enemies left and outside of combat you can use [21:47:40] Since that drake can do pretty obscene damage. [21:48:09] heal to stabalize an ally [21:48:18] ok, later [21:48:25] Does anyone have heal? I don't think I do. [21:48:33] * Jisar (allanimati@pool-96-224-128-56.nycmny.east.verizon.net) Quit (Quit: Client Exited) [21:48:44] And heal to stabilize an ally won't help if you eat enough damage to straight kill you, I think. [21:48:48] Crane doesn't have heal? [21:48:58] nope. [21:49:16] True. But I was pretty sure i could kill it when it had 45 hp [21:49:38] Well, you played the odds and came out ahead this time. [21:49:40] You're right though, I did fail to realize how close I was to straight death [21:49:52] The next time you're fighting a brute above your level, you might play the odds and lose. [21:49:56] Two Brutes. [21:50:05] They were both level 2? [21:50:24] Yeah [21:50:46] I was playing with the 3 death saves and your out odds. Forgot to figure in straight negative-bloodied death [21:50:48] Brutes have tons of HP and hit hard. [21:51:03] I think when you get down to single digit hit points, you need to start thinking 'will I stand a chance of death if I do this' [21:51:38] That's why I handsed myself instead of saving it for someone else, because I was at 8 HP with a marked drake, and I didn't want to eat a 13 damage hit with nobody who could reliably heal me [21:51:38] Yeah. For some reason I just failed to realize actual negative hit point can still kill you [21:51:50] Potentially 19. [21:52:12] I'm going to get some food now. Just microwaved stuff [21:52:14] so hungry [21:52:36] Alright guys [21:52:37] It's no big deal, since we made it out, and I'm not mad about it. It seemed in-character. [21:52:43] It's just something to remember for the future [21:52:45] Yeah [21:52:59] Gotta remember there's two ways to die now [21:53:01] Just trying to keep you alice dude [21:53:04] *alive [21:53:19] * Shavozama nods. [21:53:20] Nova, were you playing alice again? >:( [21:53:28] N-no.. [21:53:30] .... [21:53:36] don't tell anybody! [21:53:39] >_> <_< [21:53:45] * Shavozama is now known as NovaSeaker [21:53:52] Night guys [21:54:04] http://danbooru.donmai.us/post/show/245123/4koma-3-bkub-blood-chen-comic-monochrome-nosebleed [21:54:07] Night [21:54:24] * Pramesh is now known as Charles [21:56:16] * Il_Dice (demota@c-67-188-135-127.hsd1.ca.comcast.net) Quit (Quit: Client Exited) [21:56:20] * Crane is now known as Mechazawa End of #KHTOOC buffer Tue Jul 01 21:57:02 2008