Start of #KHTOOC buffer: Tue Jul 15 21:37:19 2008 * Retrieving #KHTOOC modes... [16:13:22] * Il_Dice (demota@c-67-188-135-127.hsd1.ca.comcast.net) has joined #KHTOOC [16:16:24] * Charles (CHBoucher@dsl2-161.gsinet.net) has joined #KHTOOC [16:18:28] * NovaSeaker (Novaseaker@cpe-24-168-45-216.si.res.rr.com) has joined #KHTOOC [16:47:58] * Jisar (allanimati@pool-96-224-128-56.nycmny.east.verizon.net) has joined #KHTOOC [16:56:22] Alright, go ahead and get IC too [16:56:53] Charles, would you terribly mind taking control of Haukea? I've just been having her spam Magic Missile and that's probably a bit boring [16:57:52] I'll do my best, sure [16:58:23] Though in all honesty, things might slow down a bit on account of me being distracted by looking for P4 stuff during other peoples' turns [16:58:29] * Charles is now known as Pramesh [16:58:47] It's not like we expect to do more than one combat a session anyway. :( [17:05:54] Nova, IC [17:06:55] * NovaSeaker is now known as Shavozama [17:07:22] Is Gametable up? [17:08:00] yep [17:08:14] same IP as always [17:10:20] Ah, cripes. Lost some pogs when I deleted folders. Lemme replace them [17:11:04] I'll fix Crane's. nova, can you fix Shavozama's? I can't remmeber what his was called [17:12:46] me neither [17:13:04] You made the round version [17:13:22] Found it [17:14:06] As I recall, you guys decided to take a Short Rest after that fight. I assume Shavozama's going to be burning surges to get back to proper condition? [17:14:27] how do I change my nick? [17:14:29] Oh yeah, before I forget, since you were asking. The playtest session went pretty well. The Rogue got dropped, but he rolled a 20 on the Death Saving Throw. [17:14:33] Type /nick newnickgoeshere [17:14:58] it didn't work [17:15:02] oh [17:15:10] nevermind [17:15:36] The Fighter was in bad shape too. I fudged one roll to keep her from dropping. [17:15:44] Already did [17:16:00] The Fighter and Rogue basically got separated from the rest of the group too fast. [17:16:11] And weren't near each other, so the rogue couldn't gain flanking bonuses from the fighter [17:16:34] Minions tied them up while two Skirmishers were dealing 8-12 damage each turn. [17:16:59] I see Shavozama's HP as 2 [17:17:14] I already spent his surges on my sheet [17:17:24] Aah, okay [17:17:32] Lemme open up your sheet and transfer the info tot he pog [17:17:58] Or you could do it for me! :D [17:18:10] Alright, everoyne ready? [17:20:42] Alright, go ahead and check map placement. LIke Haukea. [17:21:03] IIRC, Jisar wanted to scout ahead, right? [17:24:01] Cookin' rice. Shouldn't be too long [17:25:51] back [17:26:05] Arright, stelath time [17:26:16] Draw a line and roll a Stelath check. Or take 10. [17:26:27] And move your pog there. [17:27:26] sorry phone call [17:27:35] No prob [17:28:12] what the hell, I'll roll it [17:28:16] 1d20+9 [17:28:16] Jisar rolls 1D20+9: 12 +9 = 21 [17:28:49] Wow, nice. Alright, one moemnt [17:29:34] we took a short rest, what does that give us back? [17:30:22] encounter powers [17:31:12] ok [17:31:35] how do we restore surges? [17:31:41] Extended Rest. [17:33:33] Gimme another Stealth. [17:33:41] 1d20+9 [17:33:41] Jisar rolls 1D20+9: 15 +9 = 24 [17:33:54] VERY nice. [17:37:10] Tooot [17:38:33] what? was i supposed to do something else? [17:38:39] Fail horribly. [17:39:24] huh? [17:39:26] mewr? [17:39:45] Nah [17:39:49] I'm just waiting for people to say something [17:41:25] While we're waiting, if you could go ahead and roll init, that'd be appreciated [17:41:36] The encounter isn't starting yet, but I like to be prepared [17:42:04] 1d20 [17:42:04] Jisar rolls 1D20: 9 [17:42:14] What about your Dex mod? [17:42:57] 13 [17:42:58] sorry [17:43:01] forgot it [17:43:10] brain fart [17:43:42] I'll go look up Haukea [17:44:00] 1d20+2 [17:44:00] Demota rolls 1D20+2: 14 +2 = 16 [17:44:22] Ungyo now [17:44:41] ? [17:44:48] Initiatives [17:44:51] ... oh, whoops. [17:44:52] oh [17:44:54] I forgot. [17:45:00] Jisar, you shoul dhave an additional +2 to your roll [17:45:07] Ungyo has an ability that boosts your init by 2 [17:45:08] ok yeah [17:45:11] 1d20+3 [17:45:11] Shavozama rolls 1D20+3: 18 +3 = 21 [17:45:16] 15 [17:45:24] 1d20+4 Shav [17:45:24] Shavozama rolls 1D20+4: 5 +4 = 9 [17:45:43] 1d20+4 [17:45:43] Pramesh rolls 1D20+4: 1 +4 = 5 [17:46:23] Okay, I think that's everyone [17:49:03] I'd just like to say that I LOVE InitTool [17:49:41] inittool? [17:49:53] * Demota changes topic to '[18] Haukea, Ungyo, [15] Jisar, [9] Shavozama, [5] Pramesh' [17:50:01] It's a program that's part of the RPTools Suite [17:50:29] Should I know what RPTools Suite is? [17:51:06] Alright, I'm trying to figure out where I'd have line of sight to that drake from where I am. [17:51:25] hey Ant were you able to make a pog with my images? [17:51:31] image* [17:51:54] No sorry [17:52:11] You should give the images to Dem, he wants to make them round [17:52:25] ok [17:52:26] Lemme see... [17:52:59] OKay, that's way too much work [17:53:18] Basically, if you can draw a line from a corner of your square to a corner of his, you have line of sight to each other [17:53:41] If the above is true, but there are corners of the squares where an unobstructed line CANNOT be drawn, you have Partial Concealment [17:54:26] i'm sending you an image Dem [17:54:32] Alright, Haukea makes a stelath check [17:54:38] Mail it to demota31@gmail.com [17:54:43] The DCC isn't going for some rason [17:54:45] Reason [17:54:54] gay [17:54:55] ok [17:56:32] Haukea needs to make a stelath check [17:56:40] And Jisar. [17:56:55] Basically, anyone crossing into the hall [17:57:10] I'm going to wait until Jisar makes his. [17:57:18] 1d20+9 [17:57:19] Jisar rolls 1D20+9: 14 +9 = 23 [17:57:20] Since my attack is dependant on his being in position [17:57:21] I'm going to wait until Jisar makes his. [17:57:26] Whoops, upscrolled wrong [17:57:29] 1d20+1 [17:57:29] Pramesh rolls 1D20+1: 9 +1 = 10 [17:57:48] that's my stealth and i'll attack on your word Dem. I also sent the iamge [17:57:51] In that case, I'm gonna attack as soon as I have partial LoS. [17:57:51] image* [17:58:13] Alright, go ahead and roll that attack for Haukea. [17:59:42] Alright. Using wand of accuracy [17:59:59] 1d20+5 [17:59:59] Pramesh rolls 1D20+5: 20 +5 = 25 [18:00:02] :toot: [18:00:14] That's 19 cold damage and it's dazed. [18:00:48] Wow, NICE [18:00:52] Actually, lemme check [18:01:16] You BLOODY it. [18:01:18] Describe the hit. [18:03:13] You guys have Surprise, so it's Ungyo's turn] [18:03:21] Go ahead, Nova [18:04:02] oh sorry [18:05:22] hm [18:05:27] he can't do anything just yet [18:05:36] Have him delay, then [18:05:38] moving and total defensing [18:05:45] Or that [18:05:51] Okay, go ahead and mark total Defense on the pog. [18:05:54] Jisar's up next. [18:05:59] Desc. it [18:06:52] It's suprrised, so you have CA [18:06:52] 1d20+7 [18:06:52] Jisar rolls 1D20+7: 19 +7 = 26 [18:06:54] against it [18:06:56] That's a hit. [18:06:59] Roll damage [18:07:00] cool [18:07:12] 1d6+7 2d8 [18:07:12] Jisar rolls [ 1D6+7: 5 +7 = 12 ] [ 2D8: 5 6 = 11 ] = 23 [18:07:19] That's a kill. [18:07:24] Nice [18:07:31] Desc. it [18:08:30] Stop. Narrating. In Character. [18:08:39] Use an asterisk beforehand. [18:08:45] Also, watch your capitalization. [18:08:50] Aside from that though, nice work. [18:08:51] :D [18:08:53] I'm totally reading that in a nature documentary voice [18:09:00] Oh man, I hear it too. [18:09:03] In a really soothing voice. [18:09:05] would you like punctuation at the end too? [18:09:08] Yes. [18:09:10] Yes [18:09:12] . [18:09:17] haha [18:09:18] . [18:09:24] (9 [18:09:24] ) [18:09:37] Shavozama's up. [18:10:14] double moving [18:10:30] did you get the file Dem? [18:10:31] OH DAMMIT [18:10:37] I accidentally used the wrong eraser [18:10:50] okay, they're back [18:10:51] Lemme see [18:10:56] How does the erase erase pogs? [18:11:00] Ctrl+z wins [18:11:04] I used the unpublish [18:11:33] Oooh, good idea, using that to show LoS [18:12:06] Ooh, yeah, that is smart [18:12:28] Thanks [18:14:10] did you have to shout? [18:14:24] No harm done. [18:14:31] Nobody tried to Stealth their attacks. [18:14:43] Is that the end of Shavozama's turn? [18:14:52] figure you'd be caught either way, Ant? [18:16:02] Is Shavozama done? [18:16:05] yes [18:16:06] Oh, wait [18:16:09] You said double move. [18:16:10] Whoops [18:16:12] Pramesh's turn [18:16:30] I'm standing out in the open [18:16:35] I wasn't stealthing as I moved. [18:16:51] And they must've seen the pet dragon get exploded before it could react. [18:17:04] I chose to tactically inform the rest of you that there are still enemies about. [18:18:04] Reveal the map? [18:18:21] How did Pramesh move? [18:18:41] Where did he start? [18:18:52] Want to make sure he didn't run straight through a wall [18:20:10] Alright, I've marked his sight [18:22:00] What'll you do with his standard? [18:23:15] I double-moved. [18:23:27] Whoops [18:23:33] Sorry, it was har dto tell [18:24:11] Yeah, that was wacky. [18:24:20] I won't forget to mark movement next time [18:24:51] Haukea [18:25:46] What's Full Defense do again/ [18:26:33] Charles is up [18:26:41] 1d20+3 [18:26:42] Pramesh rolls 1D20+3: 17 +3 = 20 [18:26:48] Against Fort. [18:27:08] That's a hit. [18:27:16] +2 Bonus to All Defenses: You gain a +2 bonus to [18:27:16] all defenses until the start of your next turn. [18:27:47] Thanks [18:27:56] Go ahead and roll the damage. [18:28:03] 1d6+3 [18:28:03] Pramesh rolls 1D6+3: 2 +3 = 5 [18:28:05] And he's slowed. [18:28:27] Alrighty [18:28:53] sorry guys, i have a possible client here i'll be out for a few rounds [18:29:22] Alright, I'll assign you to [18:29:23] 1d2 [18:29:23] Demota rolls 1D2: 1 [18:29:25] Charles. [18:29:33] No, wait. Nova. [18:29:39] Since Charles is distracted too [18:30:13] since what? [18:30:25] oh [18:30:28] I dunno. Anyway, Ungyo's up [18:30:34] Alright well Ungyo double moved [18:30:38] And you guys are capitalizing pretty well on the surprise round [18:30:50] Actually, you guys are doing pretty well with surprise rounds in general. [18:30:59] Spending an AP [18:31:32] Hmmm [18:31:37] Should I use his daily? [18:32:03] Depends on if you plan on taking an extended rest after this encounter. [18:32:23] What do you think, Cha? [18:32:47] I think that it's hard to say [18:32:59] There's one encounter after this, but it's not going anywhere if we set up camp. [18:33:20] I'll use it [18:33:26] BANKAI [18:33:34] I mean, we don't have to wait till the LAST encounter to use our dailies [18:33:56] Yeah [18:33:59] Okay Bastion of Defense [18:34:34] Alright, what's that do? [18:34:48] 1d20+5 to AC [18:34:48] Shavozama rolls 1D20+5: 15 +5 = 20 [18:35:11] Hit? [18:35:14] You gain 20 AC? [18:35:21] vs. AC [18:35:23] Oh, whoops [18:35:26] attacking [18:35:30] Yeah, that blow lands. [18:35:33] Allies within 5 squares of you gain a +1 power bonus to all defenses until the end of the encounter. [18:35:40] 3d10+3 [18:35:40] Shavozama rolls 3D10+3: 1 5 3 +3 = 12 [18:35:44] aw [18:35:48] Alright, that'd catch everyone but Jisar [18:35:48] that could've been better. [18:35:51] 3d10+3 [18:35:51] Shavozama rolls 3D10+3: 9 6 10 +3 = 28 [18:35:58] Go ahead and mark the Defenses bonus on everyone [18:36:44] Also, the effect says people gain temp HP? [18:36:53] what? [18:37:00] Damage. [18:37:03] Effect: Allies within 5 squares of you gain temporary hit points equal to 5 + your Charisma modifier. [18:37:05] It's my daily. [18:37:13] I think that's what I'm looking at... [18:37:16] What are you looking at? [18:37:20] Bastion of Defense. [18:37:23] Dailies are attacks [18:37:26] I know that [18:37:31] Bastion of Defense Warlord Attack 1 [18:37:31] Honorable warriors never fall! [18:37:31] Daily ? Martial, Weapon [18:37:31] Standard Action Melee weapon [18:37:31] Target: One creature [18:37:31] Attack: Strength vs. AC [18:37:31] Hit: 3[W] + Strength modifier damage. Allies within 5 squares of you gain a +1 power bonus to all defenses until the end of the encounter. [18:37:31] Effect: Allies within 5 squares of you gain temporary hit points equal to 5 + your Charisma modifier. [18:37:47] People gain temp HP. [18:37:48] Aaah [18:37:52] Rusty didn't do his sheet right. [18:37:58] ... ah. :/ [18:38:02] Why did he do that? [18:38:03] Oh no wait he did [18:38:08] I'm not reading it right [18:38:19] Alright, it takes 12, so it goes up to 17 damage [18:38:33] Which Bloodies it. [18:38:35] Go ahead and describe. [18:38:45] okay Pramesh, Haeuka, and Shav get 8 temp HP [18:38:47] Jisar's up after Ungyo. [18:38:55] You're busy so I'll mark the temp HP [18:41:28] And Nova controls Jisar [18:41:30] Jisar moves forward and performs a Sky Flourish with a thrown dagger at the wounded dragonshield [18:41:38] I thought it was Sly Flourish [18:41:41] * Demota nods [18:42:19] Alright,t aht's a good move. [18:42:27] 1d20+8 [18:42:27] Shavozama rolls 1D20+8: 9 +8 = 17 [18:42:32] Versus AC? [18:42:39] If so, it misses [18:42:48] ... [18:42:58] Sly Flourish makes so much more sense. [18:43:11] Ah well. [18:43:14] I must've typoed it and not realized it [18:43:18] it is Sly Flourish [18:43:19] Describe the miss. [18:44:14] Oh, dem, how high are those steps and what would Pramesh need to do to climb up the side? [18:44:46] Monotreme :bio485: [18:45:04] They're 5 feet vertical per square. [18:45:09] Since the platform is 10 feet up [18:45:28] So it's a 45 degree ramp? Wow. [18:46:25] Apparently so. :psyduck: [18:46:48] kobolds nurse their young? [18:47:04] I figure "Draconics" is a species type. [18:47:04] Well, I'm assuming all draconic creatures function basically the same [18:47:09] Yeha. [18:47:17] 1d6+2 lightning damage [18:47:17] Shavozama rolls 1D6+2: 5 +2 = 7 [18:47:25] 1d20+6 vs. Reflex Dragonshield 1 [18:47:25] Shavozama rolls 1D20+6: 14 +6 = 20 [18:47:27] 1d20+6 vs. Reflex Dragonshield 2 [18:47:28] Shavozama rolls 1D20+6: 7 +6 = 13 [18:47:28] Like how there are housecats, lions, and giant fucking cats the size of people's houses [18:47:33] 1d20+6 vs. Reflex Other guy [18:47:33] Shavozama rolls 1D20+6: 3 +6 = 9 [18:47:50] And they're all cats. [18:47:55] Dragonshield 1 takes 20, Dragonshield 2 and the other guy are fine. [18:47:58] er [18:48:01] Takes 7 damage [18:48:03] right [18:48:10] Oh man, I'm glad I saved the Dogborn writeup. [18:48:38] that's my turn [18:48:41] all three of them [18:52:27] Oh man, I hope this fight goes on long enough. I just realized a really badass way to get onto the platform that there's a big traffic jam on [18:53:06] If I can get to the top of that pillar, I could jump across and start shoving kobolds off. :V [18:53:19] haha [18:53:32] Jisar is hit [18:53:48] He takes 8, and is Immobilized, save ends [18:54:00] okay, no more temp HP for him [18:54:07] He didn't have any to begin with [18:54:08] wait he had none :gonk: [18:54:48] Did you include cover from that dem? [18:55:20] Yeah [18:56:13] Oh, what do those doors near me look like? [18:56:37] ohshi [18:57:00] The doors look like wood. [18:57:11] Handles or anything? [18:57:15] Pramesh, make an Athletics check. [18:57:22] Yeah. [18:57:46] 1d20+2 [18:57:46] Pramesh rolls 1D20+2: 14 +2 = 16 [18:59:02] holy shit [18:59:20] You take 13 damage, and you're prone, and you move to any open adjacent square of your choice. [19:00:06] Well, those temp HP saved my ass [19:01:04] Horray for not wasting a daily! [19:01:16] If it's Speed 8, does it get to double-move? [19:01:17] uh [19:01:21] CHarles.. [19:01:35] I get a turn before it does. [19:01:35] I really would suggest reconsidering where you just placed Pramesh. [19:01:44] Oh okay [19:01:50] It's kind of in front of the boulder. [19:02:05] He goes before it [19:02:09] Dem: I think technically it moves and then makes attacks against things it hits. [19:02:24] So its move also contains a standard action [19:02:43] (Also because if it double moved it'd be a fucking rolling apocalypse from which no PC could escape) [19:02:44] Opportunity Action, actually. [19:03:12] Moving 16 would let it roll around the entire pillar every action [19:03:13] Alright, so Pramesh is staying in that square? [19:03:17] Yeah. [19:03:20] k [19:03:56] Shavozama's turn. [19:05:09] sorry, back [19:05:09] what? [19:05:14] Oh, wait. [19:05:15] Whoops [19:05:25] I missed Kobold Dragonshield 2. [19:05:48] And Haukea, ungyo, and Jisar. [19:06:02] Basically, an entire turn [19:06:13] What the fuck happened to my turn then? [19:06:18] ... I have no idea [19:06:23] Who went before the boulder? [19:06:29] I did [19:06:35] ... oh! [19:06:40] Yeah, Nova finished his one-man show [19:06:40] I see what happened [19:06:44] I forgot to click the button. [19:06:49] * Demota clicks the button. [19:06:55] * Demota advances a turn in InitTool! [19:09:29] >:( [19:09:53] I have cover from there [19:10:00] He's attacking across a corner [19:10:01] Area effect. [19:10:07] it's Sky Flourish [19:10:08] It missed anyway. [19:10:14] Ah [19:10:14] You take 5 damage each [19:10:20] Since it's halved. [19:10:31] Lee: It's sly. I misread when I made your sheet [19:10:45] I made my sheet [19:11:03] Then you misread, it's sly. [19:11:12] Also, I threw Jisar's dagger [19:11:18] I dunno if he has another one. [19:11:27] He has shuriken, you muppet. [19:11:40] You just tossed his primary melee weapon [19:11:54] you did [19:12:02] They come in packs of 5. [19:12:04] but i have a few of those on me too [19:12:16] He's shifting [19:12:19] Well he has a better ranged attack with thrown daggers [19:12:23] I was going for accuracy [19:12:26] Nova, does Shavozama have anything to say about that? [19:12:39] oh wait, that was my only dagger, bad move on both our parts [19:13:04] Oh man, I usually don't go in for schadenfreude, but I'm laughing my ass off over here [19:13:07] You can pick it up. [19:13:19] schadenfreude? [19:13:31] Happiness at the misfortune of others. [19:13:36] Ah right [19:14:13] I said, he shifted. Does Shavozama the Fighter have anything to say about that? [19:14:45] Oh thought you were talking about the dragon [19:14:47] OA! [19:14:49] Dem, where's my dagger? [19:15:00] probably in the damaged dragonshield's space [19:15:16] 1d20+8 [19:15:16] Shavozama rolls 1D20+8: 19 +8 = 27 [19:15:20] It bounced off his shield, so... [19:15:25] 1d10+5 [19:15:25] Shavozama rolls 1D10+5: 1 +5 = 6 [19:15:30] I'd say it's next to Pramesh [19:15:30] *SIGH* [19:16:09] That's a hit, and it stops him. [19:16:26] Go ahead and describe it [19:16:58] Also, this must be confusing for characters who don't speak Draconic. [19:17:02] It's all Ching Chong Wing Wong [19:17:16] *throws a stone in a bucket*I [19:17:31] Hahaha [19:17:46] who is shifting? [19:17:59] The priest [19:18:13] I imagine draconic is a guttural language with a lot of roar-y sounds. So it must just sound like they're a bunch of heavy smokers clearing their throats at each other [19:18:36] haha sounds right to me [19:18:50] Oh, good catch on the priest, Nova. I'll be able to jump up there. [19:18:55] THere's a lot of x's and vs'. [19:19:05] No prob [19:19:11] "Hwwawwawawwaaaaaargh!" "Ktttttttttttth-blllllegh!" [19:19:53] Dem, can you update the channel topic with the init after this turn so I know how much I need to sit through before I can act? [19:20:16] Sure. [19:20:21] Sorry for not putting it up earlier [19:20:59] It's alright. I can see it being down during the first round, but after that it gets tiresome. [19:21:21] And as a tip, I'd consider condensing the combat messages from enemies next to each other in init. [19:21:36] A lot of your time seems to be spent writing up twenty lines of text in a row. [19:21:45] Oh dammit, I accidentally erased my init progress [19:22:59] After Shav is the boulder, then the priest, then Pramesh? [19:23:09] * Demota changes topic to '[23] Kobold Dragonshield 1, [18] Haukea, Ungyo, [15] Jisar, [12] Rolling Boulder, Kobold Slinger 2, Kobold Slinger 1, [10] Dragonshield 2, [9] Shavozama, [5] Wyrmpriest, Pramesh' [19:23:10] Yeah [19:23:27] Pramesh, go [19:23:50] I'm pretty sure the boulder went right after Shav? [19:24:00] * Pramesh pushes himself up off the ground and, eyeing the boulder behind him, runs a crooked path to build up speed before launching himself at the wall. [19:24:05] Derp. [19:24:22] That's a DC 15 Ahtletics check. [19:24:34] DC10, by my calculations. [19:24:40] DC15 by what the book says. [19:24:45] The module, rather [19:24:47] Well that's bullshit. [19:24:57] Yeah, the skill system in 4e is really weird. :( [19:25:01] I was planning this move based on the PHB DC that I had a good chance of making [19:25:08] I'll let you use it [19:25:15] It's only weird when module writers decide to be arbitrary instead of using the rules. [19:25:19] * Pramesh nods [19:25:22] 1d20+2 [19:25:22] Pramesh rolls 1D20+2: 8 +2 = 10 [19:25:29] Hooray! [19:25:35] Yay! [19:25:36] You make it. [19:26:30] Divine challenge on dragonshield 2 [19:26:40] so, we're using 3.5 jump checks? [19:26:41] Go ahead and mark it [19:26:50] I don't know what 3.5 jump checks are like [19:27:00] jump hasn't changed all that much [19:27:18] isn't that what Pramesh just did? [19:27:50] I made an athletics check to jump using the 4e rules. I'm not sure what you're getting at [19:27:52] He certainly made a check to jump distance. [19:28:01] Haukea's turn [19:28:18] ...Divine challenge provokes OAs? [19:28:22] No [19:28:29] It was just his turn [19:28:29] i was trying to figure out what you were talking about with the different DCs just now? [19:28:33] I dunno. [19:28:35] It's in the past. [19:28:42] Anyway, Charles is up again [19:29:53] I'm still confused [19:30:00] 1d20+3 [19:30:00] Pramesh rolls 1D20+3: 7 +3 = 10 [19:30:01] 1d20+3 [19:30:01] Pramesh rolls 1D20+3: 8 +3 = 11 [19:30:17] Welp, unless those kobolds are retards, I whiffed against their will both times [19:30:22] They're slowed. [19:30:35] You did, yeah [19:31:05] Dragonshield 2 is no longer slowed. [19:31:13] Jisar: The book says one thing for jumping to a certain height. The module says another [19:31:40] oh, I haven't read the module [19:31:45] Ungyo's up [19:31:56] that's why i was confused [19:31:56] I'm assuming she burned up her daily. [19:32:04] Yeah. [19:32:09] So... Nova [19:32:20] furious smash [19:32:30] And she's gonna move up to that corner after so the boulder doesn't eat her [19:32:39] k [19:32:53] 1d20+5 vs. Fort [19:32:53] Shavozama rolls 1D20+5: 17 +5 = 22 [19:33:21] That lands. [19:33:35] 3 damage, and Shav gets +3 to Attack and Damage on his next turn against that dragonshield [19:33:48] Drops to 2 temp HP [19:33:59] Jisar is up [19:34:32] It's rolling boulder's turn next. [19:34:44] Dragonsheild 2 [19:35:23] 1d20+7 [19:35:23] Jisar rolls 1D20+7: 17 +7 = 24 [19:36:08] hit? [19:36:09] That's a hit. [19:36:12] ok [19:36:20] 1d6+7 [19:36:20] Jisar rolls 1D6+7: 6 +7 = 13 [19:36:33] That cuts straight through its temp HP and kills him [19:36:48] ok [19:36:50] Describe [19:37:12] Doing anything else, or is it time to make the saving throw? [19:37:20] Did he ever get bloodied? [19:37:49] Yeah. [19:37:52] Oh, wait [19:37:53] JIsar? [19:37:54] Nope [19:37:54] I didn't notice [19:37:58] Not in this fight [19:38:13] ?_? [19:38:14] gay [19:38:18] take it back [19:39:16] Huh? [19:39:42] what happend? [19:39:46] was it not bloddied [19:39:52] bloodied* [19:40:09] Confused again [19:40:15] What is going on with dragonshield 2's hp? [19:40:34] I'm confused. [19:40:38] It had 2 temp HP [19:40:43] I asked if it was ever bloodied [19:40:44] Jisar's attack cut straight through that and killed it [19:40:50] Oh, the Dragonshield? [19:40:51] It was [19:40:53] and had taken 24 dmg [19:41:04] It was bloodied. [19:41:06] What's up? [19:41:08] I didn't notice it being bloodied and was asking, that is all. [19:41:13] Something that should trigger off of... oh, okay [19:41:25] so it's dead? [19:41:34] ok [19:41:37] Yeah [19:41:41] Go ahead and make a saving throw [19:41:49] what kind> [19:41:50] ? [19:42:03] Just a saving throw. [19:42:08] 1d20 [19:42:09] Jisar rolls 1D20: 6 [19:42:15] You're sitll immobilized [19:42:31] not a fort sav? [19:43:04] Fort saves don't exist anymore [19:43:13] just fort defense? [19:43:22] Yeah [19:43:22] so all saves are the same? [19:43:25] Yep [19:43:34] 10+, the effect's gone, 1-9 it stays [19:43:36] uhhhhh, ok? [19:43:43] oh ok [19:43:49] that's not so bad [19:44:10] the bolder missed me? [19:44:11] murderous boulder! [19:44:13] Yep [19:44:15] how...? [19:44:17] Haha what? [19:44:19] You crouched in the corner it passed [19:44:26] Round peg in square hall [19:44:31] I'm guessing the bounder rolls an attack, but that's still significantly wacky [19:44:37] Considering he's glued to the floor. [19:44:48] Dem: did you get my email? [19:44:50] Maybe he leapt out of the way and considerately re-glued himself. [19:44:55] haha [19:44:58] I'm guessing a boulder isn't - I'll make the pog after the session [19:45:08] I figure he just threw himself into the corner of the wall and the floor [19:45:08] Or outside of combat [19:45:13] It takes me about 5 minutes to make a pog. [19:45:24] Well, a boulder isn't REALLY a 10x10 thing [19:45:29] Since the boulder is round, it would have a little area near that corner that it wouldn't hit [19:45:30] I figure it's pretty large and bounces around the walls [19:45:55] What about a bolderatinous cube? [19:46:07] Then he's just fucked [19:46:33] You know what would make a lot of sense in D&D? Domesticated oozes. [19:46:42] Pramesh takes 8 damage, gets immobilized [19:46:54] Using my hobgoblin racial [19:46:57] 1d20 [19:46:57] Pramesh rolls 1D20: 18 [19:47:47] Wow, nice [19:48:15] Shavozama's turn [19:48:40] shifting forward [19:48:47] And Brutal Striking wyrmpriest [19:49:13] Alright [19:49:14] Considering there's a dragon in here, I wanna go in with full resources, so I suggest we extended rest after this [19:49:32] 1d20+8 vs AC [19:49:32] Shavozama rolls 1D20+8: 19 +8 = 27 [19:49:44] 3d10+5 [19:49:44] Shavozama rolls 3D10+5: 4 6 10 +5 = 25 [19:49:53] That hits [19:50:11] That Bloodies him [19:52:05] and he's marked, obviously [19:52:13] Heh [19:52:17] Put down the attribute [19:52:27] wait [19:52:33] how am I immobilized? [19:52:41] I thought it missed me? [19:52:57] You didn't make the Saving Throw. [19:53:10] Didn't make a saving throw for what, when was I actually immobilized in the first place? [19:53:41] One hurls a pot at Shavozama, but misses, staining the wall green. T [19:53:56] ... wait, waht? [19:53:59] Oh. [19:54:00] Whoops [19:54:08] I meant to click Pramesh [19:54:41] okay [19:54:43] that's shav's turn [19:55:32] You get an OA [19:55:49] After, Pramshes goes [19:56:33] I'm gonna wait to see the attack's results first [19:57:07] If he kills the guy, no use spending an attack on it. If he doesn't, well, there's a use. [19:57:25] Basic Melee Attack, yay [19:58:05] 1d20+8 [19:58:05] Shavozama rolls 1D20+8: 16 +8 = 24 [19:58:09] 1d10+5 [19:58:09] Shavozama rolls 1D10+5: 8 +5 = 13 [19:58:27] That's a kill [19:58:38] Desc [19:58:53] Alright, On Pain of Death on the dragonshield. [19:58:55] 1d20+4 [19:58:55] Pramesh rolls 1D20+4: 17 +4 = 21 [19:58:58] Hit [19:59:11] 3d8+4 [19:59:11] Pramesh rolls 3D8+4: 2 2 4 +4 = 12 [19:59:25] And 1d8 damage whenever it makes an attack until it saves. [19:59:33] Awesome [19:59:36] Nice [20:00:16] And challenging it [20:00:25] So it's double-fucked if it attacks someone else :toot: [20:00:26] Alright, go ahed and mark dowt he effects [20:00:48] I wonder if I can intimidate it into attacking me. [20:01:37] heh [20:01:41] I think that might be more of a bluff thing [20:02:09] "If you don't try and stab me I'll fucking kill you" [20:02:15] It does say you can 'cow a target into taking some other action', but frankly that's fucking stupid. [20:02:21] Yeah [20:02:24] Yeah [20:02:31] It's like Pramesh marking Shavozama to get rid of a mark an enemy placed on him [20:02:35] If someone tried to scare me into hitting them, I'd run. [20:02:54] Heh [20:03:11] Save ends both effects? [20:03:12] If Pramesh marked Shav, Shav would mark him back. And then begin swinging. [20:03:28] Well, he'd have to swing to mark him. [20:03:31] Only On Pain of Death [20:03:47] And save is at the end of it's turn [20:03:54] Yeah. [20:04:35] I'm kind of curious as to who'd win in a defender battle. Shav has the better damage, but if Pramesh opened with On Pain of Death, it'd be a major setback. And paladins have better one-man staying power than fighters. [20:04:48] Oh, so the kobold is a retard. [20:04:54] 1d8 [20:04:54] Pramesh rolls 1D8: 4 [20:04:54] Shavozama takes 6 damage. [20:04:56] 1d6 [20:04:56] Pramesh rolls 1D6: 5 [20:05:01] Yeah, and angry. [20:05:13] True. [20:05:32] He's also bloodied. [20:05:41] Charles, go ahead and describe it. [20:05:55] Nova, update your HP [20:06:06] Yeah [20:06:21] * Demota changes topic to '[23] Kobold Dragonshield 1, [18] Haukea, Ungyo, [15] Jisar, [12] Rolling Boulder, Kobold Slinger 2, Kobold Slinger 1, [9] Shavozama, [5] Pramesh' [20:06:55] I think Paladins would win in a paladin vs. fighter fight [20:07:33] Yeah, but I never trust your judgement on how awesome paladins are [20:07:47] I'M FULL OF RADIANCE. http://www.lucid-tv.com/075.html [20:07:54] Paladins would win in a paladin vs. anything fight. [20:08:00] :colbert: [20:08:08] Not against Nineball [20:08:17] http://www.big-metto.net/RP_Wiki/index.php?title=The_Nineball [20:08:26] Nineball is the strongest [20:08:30] That's true. [20:08:34] Haukea, go [20:08:49] 1d20+3 [20:08:49] Pramesh rolls 1D20+3: 6 +3 = 9 [20:08:55] Hahahha [20:09:01] Magic missile will just not happen. [20:09:54] It's law of averages taking vengeance for pre-4e [20:10:11] If those two descriptions are in the order I think they are, that actually ended up really good. [20:10:14] Ungyo, go [20:10:33] hahahaha [20:10:56] I like the idea of her wand misfiring and shooting off a half-dozen magic missiles after she strikes it. :V [20:11:27] hahaha [20:11:32] provokes an OA from dragonshield [20:11:39] takeittakeittakeit [20:11:53] Why does it provoke an OA? [20:11:57] movement [20:12:12] he left shav's space, which is a threatned square [20:12:13] The dragonshield doesn't have reach. ?_? [20:12:18] Aah [20:12:36] Are you taking the OA? [20:12:36] Oh yah, I forgot to make a save [20:12:38] No [20:12:41] :( [20:12:45] Also, it made its save. [20:12:48] Furious smash [20:12:56] Actually, the damage only kicks in after the first time it attacks someone else [20:13:00] giving the bonus to Pramesh should I hit [20:13:04] per turn [20:13:11] OKay [20:13:13] it's Ungyo's turn [20:13:26] 1d20+5 vs fort [20:13:26] Shavozama rolls 1D20+5: 1 +5 = 6 [20:13:34] ungyo's turn over [20:13:43] That's a miss. Desc. it [20:13:50] Lemme see [20:14:28] What's HOvershooting? [20:15:04] Overshooting with a typo [20:15:13] Oooh [20:15:19] I imagined it being like what Shadow does in Sonic 2k6 [20:15:26] Jisar's up. [20:16:22] dragonshield 1 in range? [20:16:32] What's the range? [20:16:52] 6 [20:17:05] Yeah [20:17:08] He's in range [20:17:10] ok [20:17:14] 1d20+7 [20:17:14] Jisar rolls 1D20+7: 19 +7 = 26 [20:17:19] that's a hit [20:17:22] dice bot is hot tonight [20:17:32] 14 damage kills it. [20:17:45] Let's see if you can roll that 14. [20:17:48] 1d6+7 [20:17:48] Jisar rolls 1D6+7: 6 +7 = 13 [20:17:52] sooooo close [20:17:53] How many shuriken do you have left? [20:18:01] 7 [20:18:14] Someone needs to take off their deific brace and do a poke of god. :downs: [20:18:17] rolled max [20:18:42] heh [20:18:49] i have 10 [20:19:00] Boulder's turn [20:20:06] Wow, that was fucked. [20:20:15] It of the corner of my eye, I saw some AIM send text pulsating [20:20:31] ? [20:20:48] I was getting a visual halucination from being tired [20:20:58] should i have done a nother save Dem? [20:21:05] Yeah [20:21:08] Roll your save. [20:21:17] Pramesh takes 6 damage, Shavozama takes 5 [20:21:46] You can't see the boulder, so if it comes around again and you're unaware, it gets sneak attack damage. :| [20:22:04] saves come at the end [20:22:17] Yeah [20:22:17] I could use an inspiring word next time Ungyo comes up, Nova [20:22:20] Go ahead and roll it [20:22:20] So wheny ou finish your attacks, rol them [20:22:26] Cha: Oh right, sorry [20:22:54] 1d20 [20:22:54] Jisar rolls 1D20: 2 [20:22:55] Shav's up. [20:23:00] Damn [20:23:47] I reaping strike the kobold [20:23:52] Okay. [20:24:02] I do 4 damage if I miss [20:24:08] it's dead [20:24:15] Yep [20:24:27] * Demota changes topic to '[18] Haukea, Ungyo, [15] Jisar, [12] Rolling Boulder, Kobold Slinger 2, Kobold Slinger 1, [9] Shavozama, [5] Pramesh' [20:24:33] 1d20 [20:24:33] Shavozama rolls 1D20: 19 [20:24:40] You break free of the green. [20:24:59] Also, I like the glue pots much more now that I decided they were the same sticky green goop that was in the pits and on the rock. [20:25:12] heh [20:25:15] end turn [20:25:17] The module doesn't mention it at all, and I was wondering why the hell they had all this sticky stuff lying around [20:25:40] Using Divine Mettle. [20:25:42] 1d20+4 [20:25:42] Pramesh rolls 1D20+4: 3 +4 = 7 [20:25:45] Shit. [20:26:00] Using my second wind, then. And usimg a move action to drop prone. [20:26:25] Good move [20:26:33] Desc it [20:26:36] Haukea's up next. [20:26:45] 1d20 [20:26:45] Pramesh rolls 1D20: 11 [20:26:50] And I break the glue. [20:27:50] 1d20+3 [20:27:50] Pramesh rolls 1D20+3: 6 +3 = 9 [20:28:06] Magic missile? [20:28:31] Using an AP to try that shit again [20:28:32] Yep. [20:28:35] 1d20+3 [20:28:35] Pramesh rolls 1D20+3: 11 +3 = 14 [20:28:43] Against reflex misses, I believe [20:28:44] That's a HIT [20:28:53] Whoo, finally. [20:29:01] 2d4+3 [20:29:01] Pramesh rolls 2D4+3: 3 3 +3 = 9 [20:29:19] Which one is that against/ [20:29:27] Slinger one [20:29:53] Cuts through his temp HP. [20:30:06] Ungo's up [20:30:13] Describe Magic hittle. [20:30:15] inspiring word [20:30:18] 1d6 [20:30:18] Shavozama rolls 1D6: 1 [20:30:25] :( [20:30:30] I am bad at leading [20:32:01] roll falling damage for 10 foot drop [20:32:05] 1d20+3 [20:32:05] Shavozama rolls 1D20+3: 17 +3 = 20 [20:32:09] I take 10 less damage [20:32:24] (athletics check to reduce falling damage) [20:32:27] Do you even take fall damage for 10 feet? [20:32:33] I believe so [20:32:42] I don't imagine it can be more than 10 [20:32:52] * Demota nods [20:33:16] It's 1d6 [20:33:24] ah [20:33:24] Thought it was more in 4e [20:33:36] Anyway, using reach to strike at kobold [20:34:00] 1d10 in 4e, good catch [20:34:00] Pramesh rolls 1D10: 9 [20:34:01] basic attack [20:34:11] 1d20+5 vs AC [20:34:11] Shavozama rolls 1D20+5: 14 +5 = 19 [20:34:18] 1d10+3 [20:34:18] Shavozama rolls 1D10+3: 5 +3 = 8 [20:34:20] That's a hit. [20:34:35] You Bloody it [20:34:42] Describe [20:34:45] Jisar's up next [20:35:07] This is round... 4 [20:35:36] 1d20 [20:35:36] Jisar rolls 1D20: 4 [20:35:46] you do that at the end of your turn, Lee [20:36:08] The end. [20:36:10] the end [20:36:11] THE END [20:36:17] * Demota explodes after a 3-hour boss battle [20:36:23] i cant hit it from ten feet below [20:36:42] I think you can get a shot at it. [20:36:53] But it'll have Light Concealment, so -2 to hit at range [20:36:58] ok [20:37:03] I;ll try [20:37:07] The one adjacent to you, at least [20:37:08] didn't think i could [20:37:26] 1d20+7 [20:37:27] Jisar rolls 1D20+7: 19 +7 = 26 [20:37:31] That's a hit. [20:37:36] 1d6+7 [20:37:36] Jisar rolls 1D6+7: 1 +7 = 8 [20:37:55] and the third 19 i rolled for attack [20:37:58] Rolling Boulder's up next. [20:38:00] huh [20:38:11] Also, you might want to start varying your attack descriptions. [20:38:53] Actually, since you've got Light Concealment, you could try to Stealth that attack [20:39:03] I'll let you Stealth that attack after the fact if you want. [20:39:17] should i roll stealth? [20:39:31] Yeah, if you want the attack to be Stealthed. [20:39:39] 1d20+9 [20:39:39] Jisar rolls 1D20+9: 6 +9 = 15 [20:39:47] Arlight, you get combat advantage against it. [20:39:53] Roll your sneak attack dice. [20:39:54] 2d8 [20:39:54] Jisar rolls 2D8: 7 8 = 15 [20:40:06] 23 dmg al together [20:40:09] all* [20:41:15] BOULDER [20:42:14] Jisar, make your saving throw [20:42:24] 1d20 [20:42:24] Jisar rolls 1D20: 5 [20:42:43] Jisar be doomed [20:42:46] yeah [20:43:15] Haukea takes 6 damage. [20:43:42] ... the DMG doesn't mentoin the stone stopping. Or a way that it CAN be stopped. [20:43:46] It's just a circular path. [20:43:51] Heh [20:43:52] Hahahah [20:43:58] Kobold perpetual motion. [20:44:01] Perpetual Motion Trap? [20:44:33] Shav's up [20:44:35] I guess it can be an "until end of encounter" deal [20:44:36] Okay [20:44:47] Anyway, Haukea takes 6 damage. [20:44:59] The temp HP absorb it [20:45:02] aah [20:45:05] running start jump check to get on that platform is? [20:45:16] Same height [20:45:26] 1d20+9 [20:45:26] Shavozama rolls 1D20+9: 8 +9 = 17 [20:45:28] Wait, aren't you immobilized? [20:45:33] no [20:45:35] k [20:45:45] * Shavozama casually slices the other kobold's head off. [20:45:46] * Shavozama tears his feet free of the glue and turns to stare down the kobold slingers. [20:45:57] I'll go ahead and remove the marker [20:46:10] 17 get me on that podium? [20:46:13] Oh yeah. [20:46:56] APing [20:47:09] steel serpent strike [20:47:13] 1d20+8 vs AC [20:47:13] Shavozama rolls 1D20+8: 2 +8 = 10 [20:47:16] fuck you dice [20:47:18] Miss [20:47:20] 1d20+8 vs AC [20:47:20] Shavozama rolls 1D20+8: 3 +8 = 11 [20:47:24] 1d20+8 vs AC [20:47:24] Shavozama rolls 1D20+8: 1 +8 = 9 [20:47:29] wasn't in the cards. [20:47:38] I get 3 temp HP [20:47:38] dEscribe [20:47:41] And Pramesh is up next [20:47:53] I was hoping to get over there and Bull Rush it off the side so it'd be in the boulder's path :saddowns: [20:48:57] m,arked [20:49:01] Me too [20:49:12] but then I saw that there wasn't room [20:49:58] 1d20+2 [20:49:58] Pramesh rolls 1D20+2: 2 +2 = 4 [20:50:11] That's a miss. [20:50:24] 1d20+3 [20:50:24] Pramesh rolls 1D20+3: 1 +3 = 4 [20:50:30] And that's Haukea's magic missile. [20:50:35] You know, I don't think Shav's ever hit with Serpent Steel Strike [20:50:44] At least we're getting the bollocks rolls when we're cleaning up. [20:51:23] I described Haukea's attack this time. :I [20:51:26] I'm just going to reaping strike this thing to death [20:52:00] Ungyo [20:52:52] Okay. [20:53:00] I'm going to bull rush Jisar [20:53:05] And Inspiring Word him [20:53:16] 1d6 [20:53:16] Shavozama rolls 1D6: 3 [20:53:21] what do i do? [20:53:32] you heal your healing surge value plus 3 [20:53:51] Ungyo's going to try and rip you out of your glue [20:53:54] does it use a surge? [20:53:56] Go ahead and make a strength check. [20:53:57] yes [20:54:04] 1d20+3 [20:54:04] Shavozama rolls 1D20+3: 4 +3 = 7 [20:54:11] *rolls eyes* [20:54:12] Does forced movement break immobilization, anyways? [20:54:18] RAW, no. [20:54:30] It's because you could get immobilized via, a poison or something [20:54:36] Yeah [20:54:40] I'll rule that's how it works in this case. [20:54:45] Maybe JIsar's feet are glued together. [20:54:52] If these rolls weren't such crap [20:54:53] I could see it in this case. Though I'm amused by the idea of kobolds formulating glue that's slick on the bottom [20:54:55] They're not glued to the floor any more, at least. [20:55:07] Anyway, post it [20:55:08] So it keeps feet from moving but if someone gets pushed they glide along the ground. :V [20:55:12] Post what? [20:55:16] And it'll be ROLLING BOULDER'S turn next. [20:55:31] Ungyo charges Jisar, and wrenches him loose from the floor. [20:55:37] Oh okay [20:55:42] And then Ungyo takes his move action [20:56:34] wher do i end? [20:56:37] there [20:56:41] I moved you [20:56:43] ok [20:57:08] damn [20:57:18] Since it ends in your square, it gets two attacks against you [20:57:23] what? [20:57:29] that doesn't make sense [20:57:38] Yeah. [20:57:42] But that's hwo it's written [20:58:06] Yeah. But that makes no sense. [20:58:08] But, it misses JIsar's reflex. [20:58:15] Jisar can move to an adjacent square [20:58:17] I'm guessing it's assuming everything happens in six second bursts. So if a boulder ends its movement on you, it hurts because you've got a fucking boulder on you until everyone else takes their turn. :( [20:58:17] Oh I forgot that you were playing both Chars Ant [20:58:20] Maybe he rolls out of the way. [20:58:36] no prob [20:59:00] Pick an adjacent square to be in [20:59:10] Lee [20:59:17] Slinger's gonna try to shift [20:59:19] Shav gets an OA [20:59:20] OA [20:59:23] 1d20+8 [20:59:23] Shavozama rolls 1D20+8: 19 +8 = 27 [20:59:26] 1d10+5 [20:59:26] Shavozama rolls 1D10+5: 10 +5 = 15 [21:01:02] You'r thanking me, but apparently moving you that square made you suffer 2 potential hits instead of one [21:01:07] :itisamystery: [21:01:16] Take 8 damage. [21:01:22] no [21:01:23] me? [21:01:27] me [21:01:43] i didn't take dmg Ant [21:01:59] Yeah, but your chances of taking damage got doubled [21:02:03] Shav's turn [21:02:05] Yeah but it could have been disastrous [21:02:20] Pramesh got hit by 2d6 damage twice. [21:02:27] When the boulder decided to run him over [21:02:42] I think it's really funny that Ungyo leapt down there to push him into the way of a speeding boulder. I think his positronic brain is fucked. [21:02:53] hahaha [21:03:04] reaping strike [21:03:14] 1d20+8 [21:03:15] Shavozama rolls 1D20+8: 2 +8 = 10 [21:03:20] 4 damage [21:04:26] k [21:04:27] Actually Ungyo lept down there to hack at the slinger with his handy dandy reach weapon [21:04:30] Pramesh's turn [21:04:42] Endangering Jisar's life was just a bonus [21:05:14] yay! [21:05:20] killing halflings [21:05:24] That's the spirit. [21:05:27] Bahahaha [21:05:33] That reminds me of that one session of Sharn [21:05:43] He says that now, but on his optical readout, there was a little crosshair over the halfling over a red background and tiny font that said "EXTERMINATE" over and over again. [21:05:51] "Are you racist against the halfling, Aun?" "....They've got beady eyes okay." [21:05:55] haha [21:06:14] EX. TERM. IN. ATE. [21:07:11] 1d20+2 [21:07:11] Pramesh rolls 1D20+2: 19 +2 = 21 [21:07:12] hahahahahaha [21:07:23] Sling? [21:07:26] Yep [21:07:28] that's a hit [21:07:49] 1d6 [21:07:49] Pramesh rolls 1D6: 4 [21:08:52] Haukea [21:09:12] Magic Spam [21:09:42] 1d20+3 [21:09:42] Pramesh rolls 1D20+3: 19 +3 = 22 [21:09:52] That's a hit. [21:10:05] It's also a kill. [21:10:06] Describe it. [21:10:47] What attack was that, anyway? [21:10:55] Magic missile. [21:11:03] Whoop [21:11:28] If the creature's pinned there, there's no real reason to frost bolt it, I figure [21:11:38] heh [21:12:06] This encounter isn't over til Jisar is out of the path of the boulder. :V [21:12:27] done [21:12:44] How about he just rolls four saves and if he fluffs them all it hits him again. :V [21:12:48] hahaha [21:12:56] Maybe after this one [21:13:04] ROLL YOUR SAVE LEE [21:13:06] Jisar's turn, go and and try actions and make a save. [21:14:47] ... Lee? [21:14:58] Someone poke him on AIM or something [21:15:13] 1d20 [21:15:13] Pramesh rolls 1D20: 19 [21:15:16] There he made it [21:15:17] You make it! [21:15:33] Describe ripping free, and you guys can choose to take a Short Rest if you wish [21:15:41] sorry [21:15:43] 1d20 [21:15:43] Jisar rolls 1D20: 10 [21:15:52] How about an extended rest, lulled to sleep by the sound of the perpetual motion boulder? [21:15:54] That makes it. [21:15:56] hahahahaha [21:16:15] was the last Kolbold downed? [21:16:25] Yeah [21:16:31] The only remaining threat is the boulder [21:16:38] sorry, I'm doing three thinggs at once [21:16:45] And now that you've freed yourself, you can get out of its path [21:16:46] * Demota nods [21:16:55] I think we're taking an extended rest [21:17:09] So go ahead and describe getting free of the glue [21:17:12] I'd like to have Pramesh's backup heals on hand for fighting a dragon [21:17:27] ok [21:17:58] Yeah. [21:18:07] God, I can't wait for level 4 when I can start fixing my wisdom [21:18:23] I didn't realize how janky paladins are with wis 13 [21:18:34] What's Wisdom do again? [21:18:50] It's what paladins use for all their secondary effects. [21:18:52] done, sorry [21:19:08] Hands per day, temp HP or buffs from powers and all that [21:19:39] no prob. : [21:19:40] :3 [21:21:14] Going to sleep [21:21:15] nanight [21:21:18] * Shavozama is now known as NovaSeaker [21:21:23] Night [21:21:37] g'night, sorry i sucked this session [21:22:31] Night, Nova. [21:22:36] Not your fault [21:22:40] Also, you did not suck [21:22:43] You did a TON of damage. [21:24:02] Not Jisar, Lee. I've been off with my descriptions and what not [21:24:19] * NovaSeaker (Novaseaker@cpe-24-168-45-216.si.res.rr.com) Quit (Ping timeout: 180 seconds) [21:24:38] * Demota nods [21:24:41] Well, you're distracted. [21:24:42] It's fine [21:24:55] ok, see you next week [21:25:09] Later [21:25:41] I didn't end the esssion yet. :V [21:25:49] I'll add a sesison end tag earlier though [21:26:52] what's on the note? [21:27:19] What sort of wand is it? [21:28:12] It's a +1 Wand of Ray of Enfeeblement [21:28:42] :toot: [21:29:36] You can keep talking. :3 [21:29:46] It'll be good wind-down [21:31:23] Ray of enfeeblement is an attack that causes the enemy damage to be halved. [21:33:12] Thanks for coming to the session. [21:33:24] me? [21:33:28] Everyone [21:33:32] Had a lot of fun [21:33:35] * Il_Dice (demota@c-67-188-135-127.hsd1.ca.comcast.net) Quit (Quit: Client Exited) [21:33:36] ooh, thanks for DMing [21:33:48] I think we're done with the session, so I'll trim the log here End of #KHTOOC buffer Tue Jul 15 21:37:19 2008