Start of #Exalted buffer: Thu May 14 05:50:13 2009 [18:19:20] Shall we get into channel? [18:19:23] * NovaSeaker is now known as Eve_Kasnora [18:19:35] Yeah [18:19:41] I don't feel like a snob with preferring Nethack with the default graphics because to me, it's a big part of the aesthetic of roguelikes [18:19:44] * Demota is now known as Eilenia [18:19:46] -> *nickserv* identify Myuutsuu [18:19:48] * ChanServ sets mode: -o Eilenia [18:20:01] I mean, it's coded in C++ with no graphics. [18:20:23] Technically, *everything* is coded with no graphics, which are only added afterwards [18:20:32] It's just that most games can't display stuff in ascii [18:20:34] * Mechazawa is now known as Xan [18:20:49] The thing is, I think a lot of roguelikes look better with tiles. But I find it harder to play, and I don't know how much of that is psychological [18:20:53] * Eilenia is now known as Demota [18:21:01] * Demota is now known as Eilenia [18:21:05] * ChanServ sets mode: +o Eilenia [18:21:17] Charles: Yeah, but I mean, it's C++ [18:21:32] I can crack it open, look at the source code, and understand an... okay-ish amount of it [18:21:39] * Charles nods [18:22:10] It makes it feel more... like, someone MADE it, if that makes anysense. [18:22:36] I mean, if there were a part of the internet that sold hand-made programs as souveniers for tourists, Nethack with ASCII would be in it [18:23:14] What's interesting is that it seems like the DevTeam wants to make it seem like someone *didn't* make it [18:23:26] * Il_Dice is now known as Fuuko [18:23:31] The narrative voice is deliberately obscured and their identity is secret [18:23:43] You here, Yon? [18:23:44] What do you mean? [18:24:24] Well, for the first part, I mean there's a lot of parts of the game where there could be personality or commentary, but the most we see of that is the weird jokes and references they put in. [18:24:35] And for the second part, to my knowledge, their identity is literally secret [18:25:26] I'm hear, but...I dunno if I'm really up to playing tonight. :/ [18:25:39] Not feeling too great? [18:26:32] It's not cause I wouldn't stop creeping you out a couple of weeks ago, is it? :( [18:28:40] http://www.teamfortress.com/sniperupdate/ [18:30:17] Hahahah, I love the Lincoln quote [18:30:18] I've just...well, things just haven't been going well for me lately, hardly anything at all, and I just had an unbelievably shitty day that's just kinda kicking me while I'm down. [18:30:39] :( [18:30:56] * Eilenia nods. :/ [18:31:02] Aw man, that sucks. I'm sorry, man [18:31:03] :? [18:31:57] I'll try to keep up with what's going on in the session, and if I start feeling any better I'll jump in, if that's okay [18:31:59] I hope htings go better for you soon. We're here for you [18:32:39] http://www.destructoid.com/square-enix-announces-vanguard-storm-for-iphone-131984.phtml [18:33:01] Alright, let's get started [18:33:09] Once Xan gets in channel [18:34:14] Thanks guys. [18:37:45] No problem Yon :) [18:37:55] I hope things turn around for you. [18:38:07] (You can always decide to move to Jacksonville :V) [18:38:28] http://www.destructoid.com/lunar-the-silver-star-story-remake-coming-to-psp-131955.phtml [18:39:28] Huh. The newxt Blizzard MMO is ging to be a new IP [18:39:48] Huh. [18:39:57] Wow, maybe they can remake it so that it's a decent game. :| [18:40:17] * Eve_Kasnora liked the ps1 remake :( [18:40:52] http://file.hikazesh.blog.shinobi.jp/p_einforce2.jpg what the [18:41:18] I wanna design a game, think I've got a pretty sound idea [18:42:29] Sort of an ocean's 11 style sneaker with a lot of cinematics. you arrange the job, make contacts, try to get in for a major heist..any time you'd get spotted by a camera on some super difficult task, the game would show you how you might solve it, so that you could eventually do some impossible shit if you pulled it off well [18:44:11] http://feeds.gawker.com/~r/kotaku/full/~3/ORLpf1eJhQ0/peta-targets-ringling-bros-game dammit peta [18:44:36] I think I remember hearing about a "demo" mechanic like that a few months ago [18:46:43] Oh man, I think I finally broke my bad Nethack habit and that makes me sad. When I noticed I had a potion of oil in my starting inventory, I didn't immediately ignite and drink it [18:47:24] It's not too late to drink it [18:49:49] I did it and it wasn't satisfying and then I restarted because I wasted a resource. There might not be hope for me. :( [18:54:12] I'd say that's probably a nature check right there [18:57:50] * Eilenia pokes Nova [18:58:10] Damn. AIM just crashed again [18:58:22] oh you want me to make it? [18:58:29] Eve is just going to say [18:58:30] Well, Elena asked [19:00:33] what was that bow I got? [19:01:55] bow? [19:01:56] Bow? [19:02:13] Hm. Looks like the BlazBlue artbook is a gamestop web site exclusive [19:02:37] Some sort of bow crystal dropped [19:03:11] Vicious Longbow +2 [19:03:26] Was that in the logs? DId I screw up? [19:03:53] I think it was. I used it by searching for 'bow' in my saved backlog [19:04:46] Session 20, got it [19:05:39] thanks [19:12:23] On the wall is a tapestry named Stonedbritches. It is made of silk and menaces with spikes of silk. On the tapestry is a picture of dwarves and dwarves in magnetite. The dwarves are crying. The dwarves are surrounding the dwarves. [19:13:08] Oh man, I remember this. http://www.destructoid.com/games-time-forgot-heart-of-darkness-131872.phtml [19:13:10] hahahahahaha [19:13:58] spikes of silk? [19:14:12] Why does that sound like a really bad dominatrix porno? [19:15:03] Has Elena been sufficiently weird lately? [19:15:18] I'mworried about losing her edge with her having to take party face more frequently [19:15:35] Kind of normal as far as I can remember [19:15:52] * Eilenia nods :/ [19:17:13] Maybe it's because of finals straing [19:17:19] How much time until winter? [19:18:00] About a month and a half [19:18:37] Do we know the teleportation circle to get back to Odal? [19:20:16] gThat'll fix the weirdness quota [19:20:45] You probably do. The local circle is in the wizard's tower [19:27:05] now hosting GT [19:41:23] Shit, i don't feel really good right now. And it's silly bullshit, but still [19:41:50] You going to be alright? [19:42:08] Dude, silly bullshit can be sneaky [19:42:47] Like, earlier this week, I asked Jen to come to my after-commencement party and she said she couldn't and I kind of said 'oh okay' half-sarcastically, and then she said 'Well, I made the other plans first, don't ask at the last minute next time', when I asked her the first time, like, a fucking month ago, and only asked again to confirm because I never got an answer [19:43:06] :/ [19:43:07] And I don't know why it's bothering me but Jesus Christ it's taking up far too much brainspace [19:43:07] And women are sneaky silly bullshit ninja. [19:43:19] That happens to me too, dude, I think too much [19:43:37] The best thing right now that you can do is lobotomize yourself [19:43:40] * Xan nods. [19:43:57] It's not even a thinking thing. It's, like, this head-gut reaction. I think I'm just bothered by the implication that I didn't ask her a long while ago. [19:44:24] Like, it's less 'girl bullshit' and more 'what this person is saying is not true, and the truth will not change anything even if it can be revealed' [19:47:46] :/ [19:48:34] Ugh. This is retarded, but this has completely colored my mood. [19:51:11] I don't mean to make things sound worse, but it sounds like Gene Ray is dying [19:51:23] From his latest update. [19:51:23] EVERY HUMAN DESERVES DEATH FOR IGNORING SUCH A SUPERNATURAL TRANSCENDENTAL PRINCIPLE. [19:51:23] GREENWICH MEAN TIME IS WRONG AND EVIL, SO IS 3 DIMENSIONAL MATH. YOU CAN"T KILL ME, FOR I AM 82 + CANCER. [19:51:23] CHILDREN - STOP THE EVIL ADULTS BEFORE THEY DESTROY YOUR LIFE ON EARTH. [19:51:23] Dr. Gene Ray, Cube Phenomenologist and THE WISEST HUMAN [19:51:31] He's 82 + Cancer. [19:53:53] Is anyone else on GT? I don't see it showing as anyone on [19:54:08] My connection to the host was lot. [19:54:13] Er, lost [19:54:15] * Eilenia nods [19:54:53] I don't know about this, guys. I kind of wanted to do a boss fight to finish off the 'season' of the game. But I'm not feeling up to running a big fight and coming up with cool ideas and all that right now. [19:55:16] gotta reboot..thats fine cha [19:55:29] I'm not really up for anything. I'm trying to read the Nethack wiki to take my mind off of whatever's on it, but I can't foxus [19:55:38] I'll be right back. If you wanna talk about it when I get back it's all good man. [19:55:40] Focus [19:55:43] * Xan (rustangel@ip-49-116.atvci.net) Quit (Quit: I am not ignorant, I am intelligent. I'm not an ape, I am the way, I am the truth. I am religion, I am politics, I am a psychoanalyst, I'm an inkblot shaped like Zeus) [19:55:53] I don't even know what the fuck I'm upset about, which makes this *super retarded* [19:56:22] :/ [19:56:44] Like, I already knew she couldn't come, which didn't bother me, but getting the 'I already had plans, don't ask me so late' message just sent me off the fucking deep end and now I just want to smash my head against something. In a literal sense. [19:59:05] If you want to stop, I can understnad [19:59:39] I might. It feels like a waste, though. I want to finish this goddamn game up is what I really want to do. [20:00:12] We've only got 3 people anyway [20:00:18] But two people aren't here, and- Yeah [20:02:44] But if we don't do this tonight, we can't really do it for like three weeks because Matt's going to Puerto Rico [20:03:10] Matt's not here today anyway [20:03:54] Yeah. [20:04:37] I dunno. If it wasn't for the big scene where you all go back home, I'd be tempted to end the season and start the hiatus now. But that's probably me speaking out of frustration [20:04:54] * Eilenia nods [20:05:00] Can we reschedule for another day? [20:05:57] I guess. Are people okay for Friday? Matt still won't be here, but if we waited for him we'd be waiting until late June [20:09:06] Nova? Rusty? Yon? [20:09:09] I'm good with friday [20:10:00] I guess I could do friday. But I'm feeling a bit better now, so if Rusty is coming back and Cha is okay, I could play now [20:13:39] * Yon (dlarmour@wnpgmb1307w-ad02-32-213.dynamic.mts.net) Quit (Ping timeout: 180 seconds) [20:15:02] Shit, I dunno. [20:15:10] Oh, he pinged out [20:15:47] I'm not as upset anymore, but I'm kind of worn out from being upset. Also, it's 11:15 which is maybe not the best time to get started on a big fuckoff fight [20:16:32] * Yon (dlarmour@wnpgmb1309w-ad05-56-252.dynamic.mts.net) has joined #Exalted [20:16:56] re [20:17:34] Nova? [20:17:56] * Xan (rustangel@ip-49-116.atvci.net) has joined #Exalted [20:18:09] sorry, okay, whatd I miss? [20:18:36] not a whole lot. [20:18:41] We're talking about running Friday instead [20:19:06] We'll have to start earlier just to wrap this shit up. [20:19:20] Starting at 9:30 again is a bad idea. [20:19:20] Hrmm, sir, Fridays are unfortunately a no. [20:19:26] We're having a bake-off. [20:19:51] Wow, those were the two gayest sentences I've ever seen you say [20:20:03] It helps that I'm reading them in the voice of the Queen Mum [20:20:08] Queen Mum? [20:20:26] The really old former queen in England [20:20:53] aah [20:22:24] http://www.youtube.com/watch?v=RqaEXxANA8M [20:22:27] Who, me? [20:23:03] Yeah. I think it was "We're having a bake-off" that set me off, since I read it as the royal 'we' [20:24:44] Well, me and my friends are buying an ounce of weed, and we [20:24:47] 're baking shit with it [20:25:05] You can call that gay all you like but it's gonna be a pretty awesome time. [20:25:11] Well, that's much less interesting than a big faggoty bakeoff. [20:25:15] Making big pretty cakes. [20:25:23] Maybe they oculd be pretty weed brownies [20:25:24] So that's what I'm going to imagine instead. [20:26:43] Huge wobbly cakes with pink frosting coming out of ovens entirely made like a really bad cooking show, and everybody claps when the cake emerges frosted from the oven like Athena from the head of Zeus [20:28:28] Well, you know, if they have weed in them its still okay. [20:30:40] AHahhaah http://www.youtube.com/watch?v=vEJ0HA01zC4&fmt=18 [20:30:46] Well, whatever happens later, tonight's game is off. It's gone entirely off-tracks and I don't even know what the fuck happened to Nova [20:31:04] * Xan is now known as Mechazawa [20:32:06] * Eilenia nods [20:32:10] * Eilenia is now known as Demota [20:32:10] -> *nickserv* identify Myuutsuu [20:32:21] What do I do with the log? [20:32:56] We'll pick up from here next session. If you want, I guess you can just stitch this log and the next together [20:35:08] k [20:36:07] I'm still here. [20:36:10] * Eve_Kasnora is now known as NovaSeaker [20:36:13] * ChanServ sets mode: +o NovaSeaker [20:36:21] I just figured we weren't continuing [20:37:01] I kinda feel like I'm getting a little burned out on running D&D, but that's probably the frustration talking. [20:38:13] *nod* I'm sorry if it seemed like I just bolted. I was just basically thinking the same thing you were. You're not feeling so great, we're out a couple of players, and it's too late to start Gnollfest 2009. [20:38:33] * Demota nods [20:39:25] At least we've got youkai tomorrow [20:39:32] Yeah. [20:39:56] It's all good man, we're all people cha, and we all need time sometimes [20:39:57] also, next week, we're switching to Tuesday, right? [20:40:06] Yeah [20:40:17] Oh yeah. [20:40:35] Sam & Max (both seasons) and Strong bad'S cool game for attractive people are half off on Steam for a week [20:41:41] Man, the youkai game's the highlight of my week. I really enjoy the fact that it's a character-focused game with almost no rules interacting with the game. Which is maybe what I'm running into with D&D in my head. [20:41:43] Maybe it's a good thing school's nealry over for me so I can take over to keep Charles from getting too burned out [20:41:51] What doyou mean? [20:42:59] Well, in D&D, the system and the tone of the game is geared towards solving problems through mechanical means. And it's really hard for me to feel engaged with the story I'm telling when there's that level of seperation. [20:43:11] Maybe. It could be that I'm creating a strawman. [20:44:07] * Demota nods [20:44:07] I'm also feeling a little stressed because I sort of created this boss encounter in my head about 30 minutes before game time and didn't bother making a map or stats or any of that shit, so we would have ended up with a shitty boring encounter [20:44:12] aw [20:44:37] * NovaSeaker (novaseaker@cpe-24-168-45-216.si.res.rr.com) Quit (Ping timeout: 180 seconds) [20:45:11] I think the youkai game is just what I'm looking for in games in general. Like, when I look back on the games I really enjoyed, it was pretty much based on the interactions between characters and not so much what was actually happening in those games. [20:45:47] * Demota nods [20:46:00] Do you feel that the D&D rules get in the way of what goes on between characters? [20:46:15] I enjoy plot-based games in which the plots, daresay the entire worlds, are directly affected by the characters [20:46:32] "directly affected"? [20:47:40] yeah, basically a game in which the pcs mean something huge and aren't just a small cog in a larger story [20:47:42] I think they get in the way of what goes on only so much as they color the way characters interact with the world. [20:47:53] * Demota nods [20:48:06] Rusty: Depends on what "huge" is. [20:48:33] Like, in the youkai game, what the PCs do is limited to a rural town. [20:48:51] There just aren't any larger stories. [20:49:03] Like, the rules of D&D are pretty much designed to keep characters pressing forward and solving conflicts through direct applications of their talents. There's not much room for timid characters or characters who hang around talking stuff out, unless the game goes out of its way to make room for them [20:49:23] Yeah. [20:49:28] Our games with less plot and more fucking around usually seemed to be the most successful. (and occasionally fell apart when they got more plot-y) [20:49:46] Maybe D&D might suit us better if we replaced maybe half the fights with skill challenges [20:49:52] So whole sessions where the characters sit around bullshitting about what's happening to them are less likely in D&D just because those sessions are kind of going against the flow [20:50:25] It might, if we figured out how to do that. Also, how to make the tone more suitable for that kind of thing. [20:50:40] I get the impression, from published adventures, that it's supposed to be at least 1/4 skill challenges anyways [20:50:46] * Demota nods [20:50:50] Yon: Yeah, pretty much [20:51:03] * NovaSeaker (novaseaker@cpe-24-168-45-216.si.res.rr.com) has joined #Exalted [20:51:21] re [20:51:43] Like, looking back at SI, pretty much the only thing I remember enjoying from that game was the interactions between Emily and Atsuko. And any time Zereth actually had us, you know, have a game, it was just disappointing and took away from things. :| [20:52:09] I remember my magical girls game fell apart but I can't remember why [20:52:16] And MH completely collapsed when I brought in the first 'boss' [20:52:25] (both times!) [20:52:43] And the Youkai game is an expression of that whole 'fuck around, slice of life' style game distilled to a really basic level, which works well for this channel [20:52:46] The new pseudo MH seems to be wrking surprisingly well [20:53:01] I'm just worried about the plot not quite taking hold [20:53:24] Well, if the plot has to do with the tree, I think that people are at least concerned about it [20:53:34] * Demota nods [20:53:45] Hell, we're starting to go back to the old MH trope of 'hit the library to find out about the eldrich threat'. :V [20:53:49] I guess the thing about it is that the plot doesn't leap out and force itself upon you [20:53:52] hahaha [20:54:30] I mean, yeah, there's a freaky weirdo tree, but it's not going anywhere, so you take it on your own schedule [20:54:35] Yeah. I think it took some work to get the plot 'started', but once we did, it's a pretty fulfilling game. [20:54:39] While Megumi bemoans the fact that she can't really punch books. :V [20:54:43] haha [20:54:46] Hahaha [20:55:23] I was going to ask if Kentaro had read anything yet and if we knew he was literate, but he was texting the redscarves a few sessions ago [20:56:21] Charles: We;re even doing the library thing in Odal's Fen! [20:56:25] Texting isn't the greatest indicator of literacy. :V [20:56:36] hahah [20:56:40] "What the shit do we do about this Eye?" "I dunno. Lets find a Temple-Library." [20:57:17] I think... what we should be doing in our D&D games is figuring out how skill challenges ought to work, then getting used to how to integrate them into the game. [20:57:22] Yeah. I have plans for that, but I think I'm going to use the hiatus to rethink the game. [20:57:39] I really liked the chase skill challenge from last week [20:57:43] Like, I'm not sure that a sense of urgency works well in our games, and I'm not sure what 4e is without a sense of urgency [20:57:46] I mean, we're not USED to the idea of a combat equivalent of... non-combat [20:58:57] The one where we were trying to reach the orc before the dwarves. [20:59:22] I dunno. I like the idea of a sense of urgency. i think it does work well in our games, but it's not a primary driving factor [20:59:24] I think it was an excellent example of what skill challenges are supposed to be. [20:59:36] As shown by us completely losing track of EVERYTHING in Eberron [21:00:24] http://j.photos.cx/FS4l-8cb.jpg [21:00:47] I think the thing is, the sense of urgency shouldn't be *so urgent* that the PCs are focused on nothing but 'let's solve this problem and move onto the next one' [21:00:56] * Demota nods [21:01:47] Nova: http://rapidshare.com/files/232238166/Azumanga_Daioh_10th_Anniversary_Bonus_Chapter_1_ENGTrans.ra r [21:02:02] Like, I'll be honest, the whole "Let's live in caves until we ditch the Eye" thing is a drag, because I was kind of hoping to have, like, downtime until at least the spring in my game, to give the societies you guys have helped time to rebuild, and to justify retraining and so forth [21:02:22] * Demota nods [21:02:31] I was hoping for some rest to [21:02:33] But it seems to be the solution people are set on to avoid that problem. [21:02:41] We could find another solution. [21:02:50] As long as we have a way to keep it from observing us, we can rest easy. [21:03:37] Nova's idea of an adamantine box lined with lead could be good [21:03:53] And, like, as long as there's a problem like that present, it seems like the game will focus entirely on the problems, without enough focus on the characters to be interesting for me and for the people in the channel who're into more character-based games [21:03:57] * Charles nods [21:04:22] As for urgency... I guess we could focus more on "possible threats" than "current threats"? [21:04:31] Also, the idea that you want to keep the Eye out of cities to keep Vecna from knowing what's going on is kinda obtuse and reminds me of the Left Behind "Bunker to hide from God" thing. [21:04:35] Like, "Someone is raising an army of zombies." [21:04:44] Instead of "There's a zombie on our lawn" [21:04:55] But we don't want zombies on our lawn. :( [21:05:37] But, like, the idea that the god of secrets is solely reliant on this artifact, of which there is only one of in the entire world, to figure out what's going on in towns seems a little weird now that I think about it [21:05:47] They wanna bite all the petals off of our head. :( [21:06:06] I think sometimes, I also come across as a little overbearing [21:06:07] Maybe he sees we'll be Big Damn Heroes. [21:06:16] Like, Eve is all "We must deal with the eye!" [21:06:20] Eve is pretty take-charge. [21:06:30] And I'm pretty passive, so I tend to follow [21:06:34] And the most opposition anyone gives her is "But... we wanna take a break" [21:06:44] And she's just "No time! Eve must be dealt with!" [21:06:56] And no one ever just tells her "No." [21:07:04] Eye* [21:07:20] I can't come up with a good reason to say "No" [21:08:38] Can you? [21:08:54] Must see Odal's Fen saftely through the winter [21:08:57] I think Eve works pretty well as a human in the new setting. [21:09:03] Heh [21:09:14] Like, as far as I know, she's the ONLY human being played aside from Guy. [21:09:39] And they're both pretty take-charge RAAAAR types [21:10:06] Also, Eve IS being exceptionally paranoid about the Eye. [21:10:14] Hm. [21:10:20] She's very scared of it. [21:10:22] You know, I think I could approach it from a racial angle. [21:10:35] Elena wants to see Odal through the winter. And humans are reckless. [21:10:40] I really want to put that in the subject line [21:10:44] I wanna grab the eye and go BOOGLEY BOOGLEY BOO! [21:11:02] Maybe Elena could bring up the idea that the eye might be relying on us to be hasty [21:11:03] :P [21:11:25] Dem: that may just be creepy enough to work [21:11:41] Yay [21:11:47] You know, we should talk about games more often [21:11:52] The next thing she'd suggest is requesting the dwarves to make her an admantine, lead-lined box with an Amazing Lock. [21:11:53] Yeah. [21:12:01] This solved a problem that I was seriously getting a bit uneasy with [21:12:22] That'd be good. Until Elena gets the trick with the chest [21:12:28] Yeah [21:12:34] Honestly, talking about things is the only way to work shit out. Which is so fucking obvious it's amazing that it doesn't happen more often [21:13:00] I usually try to ask peopel for feedback after games, but peopleusually just go "Yeah, game's workingfine" [21:13:25] Yeah, but asking for feedback isn't the same as saying "I am specifically worried about this" [21:13:29] True [21:14:02] Like, in my experience with dealing with Jen, when shit gets weird between us, she'll keep denying it until I specifically tell her that I want to talk about it because I'm worried and then stuff gets better [21:14:07] * Demota nods [21:14:20] UNTIL SHE SENDS ME PERPLEXINGLY INFURIATING MESSAGES ON FACEBOOK D:< [21:14:41] :/ [21:15:04] One thing I've been worried abut with Elena is that she hasn't been young and weird enough [21:15:08] I'm sure she didn't know that it would somehow trigger the rage center in my brainstem, though, so I can't hold it against her [21:15:16] She started off REALLY well. [21:15:37] But lately, possibly due to school fatigue, I haven't been doing anything but playing her as a distant high elf [21:16:58] I think part of that might be that there are concerns you need expressed ingame, and have no way to express them other than Elena [21:17:35] I feel the same way sometimes in the Youkai game, where Kentaro has to step up and put things in motion sometimes, even though he's either supposed to be an idiot or a really smart guy pretending to be an idiot [21:18:03] * Demota nods [21:18:19] Htat's usually it [21:18:26] I just want something done, but it's not happening. [21:18:46] I think one way to handle it is maybe stating it OOC and seeing if someone else picks up the slack [21:19:15] In a way, I think Shizuru might be the solution for that for Kentaro in the Youkai game. I was about to do the 'state it OOC' thing for him. Or at least suggest it [21:19:25] * Demota nods [21:19:33] Solution in what way? [21:20:18] Huh. Free music. http://www.amazon.com/b/?&node=334897011 [21:21:06] Well, I figure that if Kentaro actually *is* smart, then she might pick up on his concerns and voice them to help him maintain his big dumb guy disguise. If, more likely, he's super-dumb, then she could be the one to come up with those ideas in the first place some of the time [21:21:33] * Demota nods [21:21:56] I kind of like the idea of Kentaro existing in a quantum state of intelligence, and that's kind of helped by me not actually knowing how smart I want him to be [21:22:05] hahhah [21:22:28] Like, it's mentioned in some tanuki myths and Japanese culture that tanuki feign ignorance and actually have a pretty idea what's going on [21:22:47] But on the other hand, a lot of the stuff Kentaro does is just *better* if it's not on purpose [21:23:07] Like, accidentally trolling Miki with the picture of the tree [21:23:11] Lik-efb [21:23:34] hahaha [21:25:01] (Also, I think that emoticon he used, ~\O_O/~, made it that much better in my mind. Like, I don't even know what the fuck that could even mean, but I'm pretty sure Kentaro does) [21:25:08] hahahahahahah [21:25:51] ... [21:26:03] the first thing that comes to mind is the Crane Kick from Karate Kid. [21:26:07] hahahah [21:26:12] Hahahaha [21:26:22] Knowing Kentaro, that wouldn'be too surprising [21:26:24] Like, I'm just totally visualizing the legs underneath that. [21:26:31] In asci form [21:26:42] That's true, but it becomes really puzzling in context then [21:26:55] http://demota.sandwich.net/rpg/youkai/ Man, I haven't posted the OOC logs in a while [21:27:13] Since it was, IIRC, in an email titled "Hey baby, want to see a weird tree?" "It's really creeping me out! ~\O_O/~" [21:27:16] Also, how is Emmy working out? i've been really worired about that. Even after the first esssion with her where it ended up she worked out alright [21:27:18] hahahahahhaahha [21:27:46] I kind of imagine it being, like, throwing arms up in shock and waving them around, in context, but that's pushing it [21:28:28] The Crane Kick still works there. [21:28:36] Hahaha [21:28:37] Yeah [21:28:49] Like "It's really creeping me out! *prepares most effecting fighting technique known to man in self defense*" [21:29:05] hahahaha [21:29:33] Hahaha [21:29:58] Kentaro probably *does* know The Karate Kid, if only because his only knowledge of American culture seems to come from 80s movies." [21:35:51] Oh, cool, they published the adventure from the latest Penny Arcade podcasts [21:35:56] Oh, neat [21:35:59] What's the adventure about? [21:36:05] I wish they would explain the logic to the cauldron puzzle [21:36:27] It's outside of Fallcrest, and the heroes have to rescue dwarven architects and kick bad guys out of the tomb of a hero [21:36:37] Cool [21:36:43] Where did they publish the adventure? [21:36:48] Dungeon magazine [21:38:32] Oooh, hey, I15 beta starting very soon. [21:38:45] What's in 15 again/ [21:38:45] Awesome [21:39:10] Architect upgrades, presumably Reichsman [21:39:15] oooh [21:39:50] I'd really like it if they redistributed existing arcs and missions between the Column and the Council [21:39:59] Or just got rid of the Council because nobody likes that shit >:( [21:40:59] Usually it's not that bad but some arcs just got notably worse during the change [21:41:10] Yeah [21:41:38] What are you talking about, there's nothing wrong with the redone Ubelm-oh man I can't even say that with a straight face. [21:41:56] I don't think I've even played that council side [21:42:19] And Council Earth is totally cool. [21:42:28] Hahahaha [21:42:31] What'd they do there? Replace Ubelmann with an Italian guy? [21:42:35] What's on COuncil Earth? [21:43:05] One thing that comes to mind, though, is the Brickstown mission where you were trying to stop the 5th Column from ressurecting Nazi leaders. With the distinct impression that, if you failed, the rise of Zombie Hitler would be your fault [21:43:14] That one was great [21:43:21] And then they changed them from Nazi leaders to generic Council leaders, and *who gives a shit* [21:43:34] Council Earth was Axis America made Council-y [21:43:58] So did they replace the Russian radio propaganda with a different language? [21:44:06] The thing is, a LOT of the Fifth Column stuff was cool entirely because the Fifth Column were nazis. [21:44:17] Yeah [21:44:24] And then they tried to do the exact same stories except without the cultural cache that nazis had [21:45:00] And all of a sudden "Stop the Nazis leaders from being zombified" became "Stop some dude you don't give a shit about from being zombified" [21:45:24] And "A nazi time-traveller is rewriting history" became "A time-traveller you don't give a shit about is rewriting history" [21:45:47] I *really* don't get why the Council switch was even tangeantally necessary to introduce Kheldian [21:46:05] They took the nazi out of the fifth column? [21:46:08] It just seems like Statesman fucking around and not understanding his own game [21:46:14] Yeah, way, way, way early on [21:46:21] aw man, that sucks [21:46:25] Well,they just outright took out the Fifth Column [21:46:28] There was a coup and they were overthrown by a group inside called the Council [21:46:44] Which was like the 5th Column except alien and italian facist instead of nazis [21:46:58] And I guess props for acknowledging Italian facists in a comic book universe? [21:47:12] But anti-props for NOT UNDERSTANDING WHAT MADE THE FUCKING GROUP COOL [21:47:41] Statesman was a total blowjob and I'm glad now that he's gone they can start doing things to make the game good again. [21:48:00] Maybe I shouldn't apply at Cryptic [21:48:21] Like power customization and the mission architect and reintroducing the 5th Column [21:48:23] I'm not sure how well Striga would work with the 5th Column, though. As awesome as NAZI ISLAND would be, it doesn't work as well for my suspension of disbelief. [21:48:59] I need work, though... [21:49:00] Dem: You probably should. It seems like Statesman isn't being as dicks-in-ears retarded with Champions as he was with CoH [21:49:33] Probably because he has a liscence-holder breathing down his neck and keeping him from doing dumb shit to further his strange, secret, mystical game design vision [21:49:40] What about Star Trek? [21:49:48] Nazi Island would be a really good reality show [21:49:53] hahahahha [21:50:10] I think Star Trek falls into the same 'parent company won't let him tard it up' [21:50:26] The problem with CoH was that he wanted to make *his* game, and didn't seem to give a shit what anyone else though [21:50:50] Like, ever since he left, the CoH devs have been free to make a LOT of quality of life changes and open the game up a lot more to the players [21:51:17] Wether it's real stats for powers or the inspiration-crunching or the new plans for power customization, or even weapon customization in general [21:51:32] A few years ago I would have thought that the parent company would be perfectly happy to let Statesman tard up Star Trek, but they seem to have figured out what the fuck they're doing now, so... [21:51:38] Which have been implied that they were all things the devs wanted to do, but couldn't 'while they were at Cryptic' [21:51:39] heh [21:51:46] Oh man. [21:51:47] Oh, Yon, did you see the timeline changes for Star Trek? [21:52:02] Hm [21:52:12] The Star Trek MMO is set after Voyager, right? [21:52:21] A hundred or so years after, yeah [21:52:28] Dem: ? No? [21:52:28] Charles, how familiar are you with the "feat tax" thought concerning Weapon/Implement Expertise feats? [21:52:45] Because it'd be a really cool tie-in to set it in the new timeline and let players interact with and change established Trek history [21:52:50] Nova: None at all [21:52:56] Nova: My thoughts are, you should get another +1 to hit at 5, 15, and maybe 25. [21:53:11] Dem: WIthout the feats, right? [21:53:25] http://www.escapistmagazine.com/news/view/87949-Star-Trek-Online-Timeline-Detailed [21:53:25] Yeah [21:53:39] Oh. 30 years. [21:54:00] Cha: The general theory is that after the game was released and people started games in paragon or epic tier, the math crunchers realized that monster AC scales slightly faster than PC to-hit. [21:54:36] I think the Star Trek MMO is going to be cool, but still not what I want out of a commercial, ship-based MMO [21:54:43] Which is FULLY IMMERSIVE PUZZLE PIRATES [21:54:47] They voiced this to WotC, and WotC's answer was to make the Expertise feats. However, people thought that charging a "feat tax" to fix the bad system math was unnecessary. [21:55:29] I don't think it was bad system math. I think that if it got that far and it's across the board, it's probably by design for some reason. Even if it's bad design and not bad math [21:55:38] Also, the feat tax just doesn't work. Before the monk preview, Dual weapon/implement users had to take TWO feats to get their accuracy to "where it should be" [21:55:52] I guess I'm not too bothered by the concept because I'm used to it in MMOs [21:56:02] Actually, one of the designers addressed it and said that PHB2 would fix it. [21:56:03] Which is kind of my basis for comparison in 4e [21:56:07] Except the Fix was a feat. [21:56:17] Huh, [21:56:25] Well, I guess my 'not too bothered by it' stands [21:56:30] * NovaSeaker nods. [21:56:47] Lots of people, like DM, houseurle that you can't take the feats, but everyone gets the bonii. [21:56:52] I mean, there are a lot of feats that I consider practically necessary already. [21:56:53] Dem, rather [21:57:03] Oh? [21:57:10] So I'm not sure how off it seems to me that there are some more [21:57:20] Honestly, I would *never* play a class without all the class feats I can get [21:57:39] That's not really necessary though. [21:57:45] Because they expand the basic functionality so much that it seems like you're not getting everything you can out of your basic abilities [21:57:50] The only exception is swordbord [21:57:53] Heh [21:57:55] I think it is. [21:58:17] I'm not planning on ever taking the feat for lay on hands that lets it heal more. [21:58:33] Like, I think that a thaneborn barbarian being more mobile and being able to effect the entire battlefield is about as useful as a feat that makes you hit five percent more often per tier [21:58:34] It's not necessary. Healing is a tertiary function for Eve. [21:58:38] There aren't many feats I'd consider necessary [21:58:41] Which is to say seriously, seriously useful. [21:58:45] Like... with Elena, there are a few feats I think are nice [21:58:47] Yeah, I'm kind of with Cha, right down to the MMO comparison [21:58:48] But nothing that screams for me [21:58:52] Dem: All the wizard class feats are basically necessary for wizards [21:58:58] Improved Implement is *awesome* [21:59:04] What's that do? [21:59:20] It depends on the implement but it boils down to 'makes you a badass' [21:59:30] heh [22:00:03] Say, Improved Orb of Deception makes it so creatures you hit with an illusion give CA [22:00:14] Oh, nice [22:00:33] Having almost no choice to take the feat doesn't bother me any more than every possible build I could use for my priest requiring the same talent. Or putting two accuracies in all my attack powers in CoH. [22:00:42] What do you guys think of implementing universal houserules for our games? Like the Expertise feats being replaced with inherent bonuses? [22:01:00] I can't find that feat in the compendium [22:01:04] Improved Wand of Accuracy lets you ignore cover. Improved Tome of Binding give your daily summoned creatures 10 temp HP [22:01:12] It's in Arcane Power if that helps [22:01:35] Yon: Yeah, pretty much that's how I feel. [22:02:07] I guess maybe Yon and I are just used to 'taxes' for effectiveness and the idea that not every build is going to be equally proficient [22:02:27] Ah there it is [22:02:29] Like, in CoH, you can skip slotting accuracy if you want to attack harder and more often but you'll whiff all the fucking time [22:02:40] But that's a choice you can make when it comes to your build [22:02:50] There are too many feats for Elena I've had my eye on [22:02:59] Anything to ease the burden would be cool [22:03:29] I think something to ease the burden would be deciding what feats you need to accomplish your basic goals as a character and which are situational and/or gravy [22:04:16] When I make any non-cleric character there are a load of feats that would be useful, but you're going to have to make choices. And as more books with player options come out you'll have to make more choices [22:04:37] Sticking with the stuff you chose when PHB1 came out just because you chose it when PHB1 came out is kind of silly [22:04:50] I guess [22:04:51] yeah [22:05:09] I mean, Charles let me rebuild eve, what, twice? [22:05:13] The Expertise being made to cover a hole in the system and punishing players for it does bug me, though [22:05:14] Haha, look at you people talking about stats and whatnot [22:05:16] Yeah [22:05:32] I wish they'd make a book of randomly rolled character personalities for me to play [22:05:50] Yeah how dare we treat a game like a game :rolleye: [22:05:57] That reminds me of a character I once heard of. [22:06:52] Nah, I just find it funny because of how I'm looking at the game now as opposed to when I was a huge bastard about stats [22:06:57] The guy played him as having schizophrenia, or something, so he took out the "random NPC personality" table and rolled on it every time he woke up, including if he was knocked unconcious, and that's the personality he played. [22:07:47] Dem: I was considering doing something like implementing Masterwork Weapons and Implements. [22:08:24] That could be a good stopgap, but if that happened I'd probably remove the Expertise feats. [22:08:29] is there one of those somewhere nova? [22:08:41] Like, Dragoneye Orbs; Minimum Enhancement Bonus +6, +3 Masterwork Bonus to Hit; +1 on Arcana checks [22:08:43] I'm fine with removing hte expertise feats [22:08:49] Just because, even if the system math is fucked, double-solving it would create a problem in the other direction [22:08:53] Rusty: DMG, shoulld be [22:09:01] Charles: Yeah [22:09:06] Hm. [22:09:18] It's like character improv. [22:09:21] I guess that's true, but what happens now? [22:09:22] Any idea I talk about with not having to spend the feats would mean that the feats don't exist. [22:09:32] * Charles nods [22:09:39] Rusty: What's your approach to making a character, anyway? [22:10:10] Also, Mithral Weapons; Minimum Enhancement Bonus +3; +2 Masterwork Bonus; Counts as Silvered [22:10:21] Now or then? [22:10:25] Now [22:10:54] Yeah. If we really want to tard out, we could create masterwork versions for each weapon group [22:11:11] I tinker around with the charbuilder until I have something, then come up with a completely absurd personality for it. [22:11:13] That might actually be a fun project [22:11:26] Why an absurd personality? [22:11:38] Charles: Or just ones that are particularly good. Like... [22:12:08] Man, now I'm worrying about what the double-solving might entail [22:12:26] Like... what WotC is going to do with future stuff to take into accout the feat slot [22:12:27] Byeshk Weapons; Minimum Enhancement Bonus +2; +1 Masterwork Bonus; +1 Damage to Abberations, +2 if weapon is a Mace, Club, or Hammer [22:12:28] Well, I like how the masterwork armors add personality to the armor types. So if we can make that for weapons, it'd be cool [22:12:52] Bonesword [22:13:00] The thing we need to avoid (Like that, particularly, I think) is making it so it doesn't sound like an enchantment [22:13:24] Personally, I'd rather have all materials be materials and not enchantments. [22:13:28] Like admantine. [22:13:33] Because I get bored playing something too standardized. I'm fine with regular rules and the occasional exception statwise, but when it comes to personality, why play a boring dude whose trying to avenge his dad or something when you can play an incredibly absentminded gnome, rastafarian plant necromancer, or minotaur cross dressing pirate? [22:13:55] What's Xan's quirk? [22:14:02] I guess my answer is that I like to play in the middleground [22:14:38] Like, Aun wasn't a boring fantasy archetype, but she wasn't absurd either. She was just a bitchy second-string reporter trying to make it big [22:15:10] Adamantine could be like... Minimum +5 bonus; +3 masterwork; ignore 5 points of resistance once per round [22:15:12] heh [22:15:14] And Loharath was kind of a standard heroic self-sacrificing type played to the hilt without much self awareness [22:15:15] Xan's yet to have a huge quirk, really..He's an ENTP [22:15:23] What's your new temporary character like? [22:15:31] ENTP? [22:15:50] Elena's an NCC-1701 [22:16:04] Has a lot of ideas, but keeps them quiet [22:16:06] @_@ [22:16:15] My new temporary character is a soft-spoken intellectual who's used to living a really extravagant life [22:16:18] I'm really trying to find something better for him [22:16:25] Temporary character? [22:16:41] Aun got kidnapped. [22:16:43] I'm playing a wizard/swordmage until the Sharn group finds Aun [22:16:46] So while we go rescue her... yeah [22:16:56] We don't know WHAT happened to Aun. [22:17:02] Well, you don't. [22:17:11] He's a Morgrave University professor who's on an anthropological expedition to study the native tribes [22:17:19] You don't either, you just wrote up a random number table for what happens when we get to where she is. :( [22:17:25] 1: Kidnapped [22:17:26] But he ended up trapped in Xen'drik after he crashed his airship, the Hubris [22:17:37] 2: Heard there were really good burgers on Xen'drik [22:17:40] 3: Making out with the local drow chicks. [22:17:47] I'm thinking that he could get addicted to hard drugs, either that or he could be on the run from something. [22:17:58] Sort of a not-who-he-seems-to=be sort of thing [22:18:16] 4: Adding Xen'Drik's biological and technological distinctiveness to her own [22:18:16] Aun's fairly conservative in her social life, outside of getting into a serious relationship with an escort. :| [22:18:22] Xan's first inkling of any real motivation was when he seemed upset that everyone is always fighting each other. [22:18:40] Xan just kinda weirds Elena out a bit about hwo bloodthirsty he is. [22:18:48] But he's too green to be drow [22:18:50] Eve does that too. [22:19:03] Xan's incredibly bloodthirsty [22:19:09] Why? :( [22:19:19] He thinks that if there's going to be a fight, it needs to be done efficiently and effectively [22:19:38] Because if you're going to commit to combat enough to get into it in the first place, you should shoot to kill. [22:20:09] Eve opperates much the same. [22:20:23] You guys always put so much more thought into this than I seem to be able to, I don't know where I'd be if you guys didn't decide by yourselves to give me character hooks. :P [22:20:32] haha [22:20:36] Eve was okay with knocking out the goblins in the sewer [22:20:39] Well Mari has a few. [22:20:44] Eve wasn't there at the time, I think [22:20:47] Megu likes to punch [22:20:49] Oh, right [22:21:04] Xan's always distant even in combat though. [22:21:09] And she's herself. Not Loharath. In her heart, and in her blade, he lives on. [22:21:15] If she was, she might have realized that murdering everything with a pulse you come across isn't always the best idea [22:21:33] I don't wanna say he's emo, but snipers aren't prone to socialization. [22:21:47] Since that was really the first time you fought guys who weren't fighting you out of sheer "FUCK THIS GUY" [22:21:49] I mean it never even occurred to me that there could be any significance to Paera being orphaned. For me it was just an excuse to have a tiefling raised by humans. :V [22:22:00] Hahah [22:22:03] hahaha [22:22:05] I just wish that Eve and Xan would tone it down. :( [22:22:07] Hee [22:22:45] Well, like, given the way I run this game, sheer bloodthirstiness for the sake of bloodthistiness probably won't be rewarded by the world at large. [22:22:45] Eve has, since you started getting squeemish. It also took me a bit to realign my thinking and realize Charles's wasn't running a standard "KILL SHIT AND TAKE THEIR STUFF.... for justice" game. [22:22:54] * Demota nods [22:23:20] Heh [22:23:23] http://www.sfsu.edu/commencement/index.htm Remember! Next saturday, my graudation ceremony will be on a video stream! :D [22:23:24] Xan just doesn't buy into leaving survivors. [22:23:25] Like, even if you guys happen to do good stuff, but do it in a terrifying way, word will get out that you're pretty terrifying. [22:23:43] In LFR, I think I avoided having an entire theives guild after my character by knocking out this one enemy instead of killing him [22:23:50] heh [22:24:02] But given the fact that he doesn't kill people in a completely grisly fashion,, [22:24:10] Guy might have to tone it down before I have to throw a dead dog at him. [22:24:17] At the end of the night, we got our story rewards, and one of them was "emnity of the fireknives" and the description was "since you killed that guy, the rest all hate you" and I was like "Actually, I didn't kill him. I knocked him out." [22:24:39] hahaha [22:25:03] I'm pretty sure it was supposed to be an automatic story reward for just playing the adventure. [22:25:14] Yeah [22:25:25] Sounds like a story punishment, though [22:25:32] Not really. [22:25:36] Really depends on the group [22:25:42] Having thieves on your ass means you get to kill them and get XP. [22:25:47] I mean, you can kind of tell the quality of a hero by who hates them [22:26:20] (And for what reason, I guess. If the nazis hated Indiana Jones because he was a dick, that wouldn't be as heroic) [22:26:29] heh [22:26:52] Alright folks [22:26:55] I'm going to bed [22:26:58] no nova don't go [22:27:00] there is a bomb [22:27:04] night nova [22:27:04] oh fine. [22:27:06] ( Night ) [22:27:09] Night, Nova [22:27:15] :P Night [22:27:51] * NovaSeaker (novaseaker@cpe-24-168-45-216.si.res.rr.com) Quit (Quit: Client Exited) [22:28:12] Hahahahaa, I was just thinking more about other people developing my characters for me, and I got all the way back to a game in #besm where the other players unanimously retconned my character into a lesbian. :V [22:28:14] I mean, I don't want to arbitrarily punish players for how they roleplay, but I also think that, historically, there's definitely a precedent for people who get notable things done in terrible ways to be feared. [22:28:52] hahaha [22:29:12] This channel still has lots of lesbians in games. :patriot: [22:30:12] Or at least, bisexuals. [22:30:36] Bisexuals don't count, they're just chronically indecisive. >:( [22:31:01] haha [22:31:41] Lemme think. In Nova's game,there's Aun. In Odal, it's Eve (and Paera and probably Elena). [22:31:58] In the WotC modules... nobody there, oddly enough [22:32:18] Pramesh left his wife and child to lead a life of meditation and seclusion [22:32:21] Read: SUPER GAY [22:32:23] hahah [22:32:28] Hahahaha [22:32:29] And in the youkai game I can't think of any gays [22:32:52] I guess Kentaro if he's a shapeshifter? KInda? [22:33:00] That's really shaky [22:35:44] Kentaro definitely identifies as male, but given how he's a shapeshifter there's nothing *stopping* him from being female, I guess. [22:36:16] Tanuki are kind of asexual, though, and not really being attracted to most people is kind of like being attracted to everyone. :| [22:37:44] History [22:37:44] 3.5 billion years ago [22:37:44] According to Q, the area that would one day be France was the location where life on the planet began. (TNG: "All Good Things...") [22:37:44] France about 3.5 billion years ago [22:37:44] Ancient history [22:37:44] The French territory is part of the Roman Empire [22:37:56] I don't know if Paera even really has a sexuality, given how her main motivation seems to be 'do good things, be kind of neurotic', and that seems to take up a lot of her time. :V [22:38:02] Memory Alpha can't cite France being a former Roman Empire colony? [22:38:12] What episode was this stated in? >:( [22:38:24] Hahaha [22:39:53] I don't think Paera has ever really even ever given serious thought to sex, to be honest. [22:40:06] Paris is a major city in the European Alliance on the planet Earth. The office of the President of the United Federation of Planets is located here. (Star Trek VI: The Undiscovered Country; DS9: "Homefront", "Paradise Lost") [22:40:10] Damn I thought Paris was an Ensign [22:40:11] There were too many evers in that sentence. :| [22:40:21] haha [22:40:33] Since it'd lead to more terrible devil children? D: [22:41:16] (I figure that eladrin in general are kind of pansexual, in that they have maybe three hundred years to fill while they sit around in ruins and practice magic and swordplay, and *something*'s got to fill up the time between Fomorian assaults on the surface) [22:41:43] Yeah, especiallysince they're all bloody fairies. [22:41:49] So are elves and drow, technically [22:42:07] Eladrin loafers are built to be especially light. :| [22:42:09] I sort of want to play up drow being fey, but I'm not sure where to really do that. [22:42:18] More just sheltered as all fuck. And she wouldn't worry about terrible devil children, Paera basically considers herself to be a human who just happens to have horns and a tail. [22:42:33] Well, I think drow can be whimsically, casually cruel. [22:42:35] oh for- [22:42:36] The skyline of Paris seems to have has changed considerably between 2342 and 2372, most notably in the area of the Seine River near the Iéna Bridge. Where formerly a large tube enclosed the top of the bridge running east-west beneath the Eiffel Tower and beyond, it seems by the 2370s that both the bridge and the banks of the Seine have been restored to their 21st century appearance. Several large towers to the east of Eiffel are now also gone. [22:42:44] They didn't cite any episodes there either [22:42:50] heh [22:42:57] Paera's not GAR enough to be a human. :| [22:43:10] Charles: That's true [22:43:21] Like, I can see a drow just cutting off a captive's nose for the hell of it. [22:43:34] No good reason, other than "I wanted to see what he looked like without a nose" [22:43:50] http://images4.wikia.nocookie.net/memoryalpha/en/images/d/d0/EarlyEarth.jpg "France about 3.5 billion years ago" [22:44:26] Memory Alpha is the best and worst series-specific wiki I've ever seen [22:44:57] Like, when it talks about stuff unique to Star Trek, it's actually really good and kind of interesting [22:45:10] Yeah [22:45:31] When it talks about stuff in the real world tangeantal to Star Trek, it's completely absurd and kind of masturbatory [22:46:39] In the 21st century, Canada was comprised of ten provinces, including Alberta and Manitoba, and three territories. Counselor Deanna Troi once consulted the Manitoba Journal of Interplanetary Psychology. (TNG: "The Price") [22:49:24] Man, I sholdn't read about the United Federation of Planets and Nicolae Carpathia so close together [22:49:48] Man,m I'm looking forward to getting back to Odal and having a celebration. :neckbeard: [22:49:55] Hahaha [22:50:03] We can meet our characters' family members and background people forthe first time in-game. :toot; [22:50:23] Yeah. Paera's adopted mother is an actual person. :| [22:50:29] Dem: I shouldn't think about the United Federation of Planets and Gundam so close together. :facepalm: [22:51:01] SIEG ALGERIA, ARMENIA, AUSTRALIA... [22:52:08] I figure that Odal's Fen might actually get rebuilt at some point, now that it has outside report [22:52:15] Rebuilt? [22:52:37] I don't know if anyone remembers, but I said at the beginning that it used to have a lot of really fine stone buildings meant to weather the swamp [22:52:47] * Demota nods [22:52:55] That reminds me, the wiki needs to get updated [22:52:56] And over the years, they had been taken apart and used to build the wall and repair it [22:53:05] WIth the new Odal's Fen places and NPCs and thingsthe characters havedone [22:53:10] oooh [22:54:04] I really do need to find a proper motivation for Paera (not that there's anything wrong with being neurotic. :V ) [22:54:07] Huh. [22:54:09] By the 2360s, the USSR re-formed in some capacity. On stardate 40291.7, the SS Tsiolkovsky was launched from the Baikonur Cosmodrome in the USSR. (TNG: "The Naked Now") [22:55:22] Huh. [22:55:34] That's not *entirely* suprising, given how the federation is socialist [22:55:44] I guess everyone wants to be part of a country where the Garden of Eden is just outside the capital [22:56:49] IIRC, it's not clear wether country names actually imply any soverignty from the world government on earth or if they're just geographical, but in light of a socialist society that actually functions, I can see Russia using the USSR name again [22:56:57] Yeah [22:57:06] It's better than Kohms. :| [22:57:23] Yon: Is there anythingPaera likes to do, or thinks needs doing? Aside from "good" [22:57:26] I wonder when it was established that the Federation was socialist [22:57:34] Like, I doubt it was during TOS [22:57:44] Because that's fucking CRAAAAAZY for the cold war era [22:58:03] According to Tom Paris, it was around the 22nd century that "money went the way of the dinosaur." (VOY: "Dark Frontier") [22:58:58] http://memory-alpha.org/en/wiki/Money [22:59:01] I figured it was before then, though. Like, TNG had replicators, which kinda made money obsolete, outside of raw materials being needed [22:59:04] Oh awesome [22:59:05] Kirk told Spock about 20th century Earth: "They're still using money. We need to get some." Later on, while Kirk was having dinner with Gillian Taylor and was unable to pay in the restaurant, Gillian asked sarcastically, "Don't tell me they don't use money in the 23rd century," and Kirk told her "Well, we don't." (Star Trek IV: The Voyage Home) [22:59:48] Looks like replicators weren't perfected until the 24th century [23:00:10] 22nd century replicators can make disgustingfood [23:00:31] It's really more of a protein resequencerinstead of a replicator [23:01:08] hahaha [23:01:09] When Nog suggests that Jake should bid for a baseball card in an auction, Jake says "I'm Human, I don't have any money." Nog replies "It's not my fault that your species decided to abandon currency-based economics in favor of some philosophy of self-enhancement." Jake says "Hey, watch it. There's nothing wrong with our philosophy. We work to better ourselves and the rest of humanity." Nog then replies "What does that mean?" Jake responds "It means we don't need money!" (DS9: "In the Cards") [23:01:22] "It means we don't need money!" (DS9: "In the Cards") [23:03:47] sleepin [23:04:41] Night Dem [23:04:58] Yon: I think Dem's question is a good one. Like, outside of being kind of awkward and altruistic (In interesting ways, I think) we don't really know that much about what Paera would do if she wasn't an adventurer [23:06:21] Yeah, it is a good question. I don't really have a good answer for it. (hell, that's the main reason she kept dodging Eve's questions about what she would consider a good time when Eve was getting drunk that one time) [23:07:27] I went into the game with only a half-formed concept and we've just kinda been rushing from crisis to crisis since. [23:08:04] * Charles nods [23:12:22] I guess I will give it some more thought. [23:12:52] I also need to think about what to do with that enemy that I very loosely defined on Megumi's sheet. [23:19:59] Anyway, g'night Cha. I hope things look better for you tomorrow. End of #Exalted buffer Thu May 14 05:50:13 2009