Session Start: Tue Feb 19 19:22:05 2008 Session Ident: #TD&DG * Logging for #TD&DG started [The sunny morning proved a liar in its promise of a nice day to come. While the sun never disappeared, a heavy cloud straight overhead decided it would unload itself on the forest, making for a bright and clear day with heavy precipitation.] [Althea's complaints aside, it's not -too- muddy or cold. And the air itself would be warm if the water would stop soaking into clothing and hair. A few kobold traps are discovered, fortunately not the hard way, and eventually the heroes of Corlenn arrive at the conquered Kobold lair.] [Ierikc has had quite a night, and day, with these panicked individuals, but they are at least more afraid of angering him than of their old boss. And seem grateful for their old boss's death. One of the remaining warriors, named Rikctle, has agreed to show the party the way to the "big ratman's" lair.] [Ierikc had warning of the party's approach thanks to the kobold guards, and so can be waiting outside for them as they arrive. | Cast: The whole party and Rikctle. | Start] * Wurr has his big heavy cloak on around him that makes him stand out perfectly well against the trees. Not at all sneaking, he seems in a good mood. * The little scaley humanoid that isn't Ierikc is shifting from foot to foot, nervously, clutching his small crossbow and shield. * Althea keeps her big hat on as the rain continues to fall. "I hate rain." * Lidya looks up uneasily at the sky. "Yeah." * Syzix has joined #TD&DG * Stella walks along cheerfully, wearing nothing more than she normally does. Every so often she stops to slosh the water around inside her slightly-too-large boots. * There's something fuzzy and soaked in the toe of one of those boots. Any animals find their way into your boots yet today? Hellooooo! * Althea tilts her head up to see who Wurr is greeting. "We're finally here? Good." * Rikctle cowers back from Wurr's enthusiasm. That went a lot faster than I thought it would. * Syzix is now known as Ierikc * Ierikc looks up at the rain, then back at the group in greeting. "How do you do. I hope you didn't have too hard a time returning the goods?" * Wurr grins from his hood, enthusiasticly, happily, toothily. All from his wonderful orc face. I don't know. It felt like to took longer to me. Well, we brought them back. Tried to see about the kobolds we turned in earlier, but they were all hanged already. * Althea turns her attention to Ierikc. "Well, it tried to walk away again, but we thwarted that. We brought up the were-rat issue, there was a party, and Wurr and I found companions for the evening. * Stella takes off her boot. "Ah! It would seem that something's come in here, after all!. Would your fox like breakfast, Althea?" Then we got woken up by a bunch of rats trying to take it back, then I got bitten by one of them, and infected with I'm not sure what. And it turns out most of the children in town are were-rats. Hey now! A gentleman doesn't kiss and tell. So I shall be saving THAT story for a hot fire and lots of beer. Hah. Sure. * Stella finds a weasel in her boot! Her breath is worse than usual today. Perhaps that's indicative of what she has caught? * Stella dangles the weasel. So how did your evening go, Ierikc? Hmmm, unfortunate. I've slept better, but at least they're happy to have us here compared to their former leader. That's good. I assume they still plan on cooperating with us in finding the leader of this whole icky mess? * Rikctle nods timidly. "Yes yes. We show you where, and you kill. Yes?" * Stella nods, smiling. "Yes!" Right. Do they need anything Ierikc? * Ierikc hmmms. I don't think Jessie wants to eat a weasel. Seems a bit larger than her usual prey. Not in the sense of require, although they're still disgruntled to an extent from the obvious. * The weasel dangles, and looks lazilly at Stella. Maybe we could sell it to a kid back in town. * Stella nods and turns to the weasel. "You don't get eaten right away today! Lucky you! Now, go on and find somewhere safe to wait out the rain." She sets the weasel on the ground and makes little shooing motions. * The weasel looks around, and scurries off. * Wurr watches the weasle for a second and then turns his attention back to the kolbolds Big ratman not always there. He come eventually, though! I show. Good. Hopefully he won't keep us waiting. I want to get this mess finished. * The kobold heads northish. Then stops, not 20 feet away, to see if the party is following. * Lidya follows! * Ierikc follows along, staff in hand. * Althea follows along. * Wurr smirks. "I am waiting for a good fight." * Lidya runs her finger over her sheathed silver dagger. [It's a good thing Wurr knew to pack rations that could be eaten while travelling. Lunch time comes and goes as they travel, and it gets to late afternoon before the forest thins out and the ground becomes rocky, then just rock. Rikctle easilly leads the party around the various traps set up, and, fortunately, no kobold trapminding parties run across them.] You're enthusiasm for the fight worries me sometimes, Wurr. He lives life on the edge. Yest-.. hm. Well, I'll let him tell it over a hot fire and lots of beer. There are many like him, and they're just as important as those of us who promote peace. * Althea whistles. "I had no idea we were going this far out." [Eventually, Rikctle leads the way up a steep cliff of bedrock breaking upwards from the ground. The shelf at the top extends deep into a very large, dark, horizontal crack in the mountainside. "Big ratman make bring loot in there. Meets bosses there, when wants talk," says the guide, pointing his crossbow into the crack.] Got it. * Lidya looks around for a nice ambush spot. * Wurr nods. Perhaps we should hide and wait in ambush? Just what I was thinking. Oh, my. What a troublesome delivery that must be. I don't hide well. I'm sure we can make you hide plenty well enough. After all, it's hard to NOT hide if there's something big in the way. How big is this Big Ratman? ...I'll like something big. Wonder if he could take a tumble down the cliff. Big ratman her size. *points to Stella* ...maybe little bigger. Wow. Thta's big. Hm... Might be best to ambush 'em outside the cave. If they get inside, they could get reinforcements. * Ierikc looks up at Stella. "Not huge then, that's good." * Althea looks down the cliff edge. "At that rate, we could just push him off. I don't see how that'd be different if we wait outside. * Ierikc hmmms and glances off the cliff. "That could work." How often does he show? It'd be best if we could find some way to trip him up. That first exchange of blows has got to be crucial. *shrugs* Sooner or later. Sooner if stuff stolen. Maybe one time week? * Stella isn't *that* big, for the record. Unless you're a halfling or kobold. [The cliff is sheer only for about ten feet; the mountainside leading up to it has about a 20-45 degree incline of scree and rock and thin bushes, below, and above the crack resumes a relatively gentle 30-degree slope of solid rock.] * Wurr glances down the cliff and back up. "We got rations for a week of camping out?" Hm... we set up a nice spike trap in the bushes at the bottom, find a way to make the slope extra slippery... We could look and see if he's already in there. We could do that. Watch for traps! *from the edge of the cliff, not willing to come closer to the crack* * Ierikc hmms. "As long as we get first strike, it could be over before it begins." * Wurr nods at Ierikc. I trust Wurr could handle a were-rat easily if he had the drop on them. Perhaps we could hunt for the food to survive the week? Right, thanks. Any idea where the traps are? Maybe we could mess with them a little. You're the trapmaster, Lidya. Camping for a week on a cliff edge? You guys sure know how to live it up. Camping is fun. * Lidya starts examining the area. * Stella finds a nice rock to sit on and does so. Well, if you plan on adventuring you should get used to camping. I'm used to the wild. It's just not exciting. I don't mind the wild. I do a lot of travelling. But sometimes it's nice to be in a warm bed. We had oen last night. * Stella tolds her head. "Hmmm. Should I set my boots out to lure our dinner in?" *You* had one. If you require, I am a talented hunter. * Althea looks around. "I don't think there's much to catch out here." Mm. Yes. I can make due. I'm sure you had a soft lizard skin bed last night. Now Wurr, there is a time and place for that sort of thing. This isn't it. If you insist. So, if they're going into the cave, shouldn't we follow just in case the big baddie is in there? I mean, it would be a bad idea for them to go in and be isolated from the rest of the group if baddies should show up. That's weird... there are some red scales around here. I've never seen weight-measuring devices colored red. They don't normally bother to color them. * Wurr shakes his head. "She means lizard. Let's enter and see. I'll go first." Size of my palm. They look pretty big. Red scales, must be from the kobold's previous leader. (kobolds') Ew. Don't touch those. You don't know where they've been. [It's not pitch-black at the entrance, but the shadows are heavy and get darker. The cavern is relatively vast. Lidya doesn't think there are any traps here, and it does look like it'd be hard to build any into the solid rock. The cavern roof looks to be a different piece of stone than the floor, as if one massive slab had slid long ago down the mountain and stopped here, leaving this gap.] * Wurr shrugs and starts leading, because he's meaty. * Lidya looks around the inside of the cave. "Wonder if there are any gaps in the roof..." * Ierikc takes a couple of the scales and pockets them. * Althea follows behind the shorter, but tougher party members. "So rain can continue to fall on us?" Unlikely if this is made of solid stone. After all, a leak in the cave will make it erode faster. [Lidya finds...an enormous pile of loot, obviously stolen from many different merchants. Entire carts and wagons line the north-eastern wall and fill that corner of the cavern.] * Lidya blinks at all the loot. "Wow." * Wurr stares at them a bit. What have you found, friend Lidya? Loot. Lots and lots and lots of loot. * Syzix has joined #TD&DG Ah, good. Then we can take it back to the rightful owners! * Ierikc has quit IRC (Ping timeout) Loot just lying out in the open? All those poor, sad people who rely upon material goods to survive. * Syzix is now known as Ierikc Don't people usually put them in boxes or some such? Usually! [Well, it -is- in boxes, sort of. most of it hasn't been unpacked too carefully from the way the merchants who previously owned it had it.] Alright, it's not going to go anywhere, let's keep exploring and stay on our guard. It's likely that some of those merchants aren't among us anymore, as well. * Wurr looks around and continues in. * Ierikc glances around and walks in. * Althea continues to follow the others. "At least it's not as damp in here." That's quite a collection, yes. [A thorough exploration of the cave reveals it to be just that: a cave. There are various shallow gouges in the floor that were probably made by a large creature's claws.] * Althea continues to follow the others while petting Jessie harder than she probably appreciates. * A weasel drops a few dead rodents at Stella's feet. * Wurr frowns more and more. * Stella smiles. "Well, well. Dinner, perhaps." * The weasel scurries off. I think I'll stick with my rations. So, what do we want to do? Look around for secret passages? Set up an ambush? Go find some place that has a bed to sleep in? * Ierikc picks up another of the scales. "Definetly a dragon's lair. Former dragon's lair, that is." Huh. Probably the one that the King's soldiers had destroyed earlier. Wonder why it left. Oooh. That's why. [It is actually quite dark in here, by now. The sun has gone down outside.] * Wurr shakes a bit. "I don't think we are ready for THAT." [Only whatever light the party is carrying provides any illumination.] I mean, the kobolds had secret doors in their place. Why wouldn't this one have doors as well? Perhaps we should make a campfire? * Wurr nods. "Sounds good." Yeah. Well, you probably should investigate for secret doors then. We have plenty of time. * Stella nods. "I will go and gather firewood. Who will come with me?" I'll go for protection. * Ierikc walks over to the scales and looks at the armor. "Hmmm, a 'bit morbid, but interesting." I'm going to keep looking this place over. Maybe find decent hiding spots for us. Or trap spots. Good idea. I'll stay here till I'm needed. * Stella nods to Wurr and heads out. FOR WOOD. [While the others are out getting firewood, Lidya finds several good places to set traps, though no real good way to hide the triggering mechanisms. There are some gouges in the ceiling that a particularly athletic individual might hide in until they got tired of wedging themselves in, and hiding in the shadows of the wedge between the roof and floor is possible.] * Wurr can help Stella find nice big wood. [When the campfire is almost fully roaring, Lidya makes her most startling discovery, however. She's working over behind the loot.] Hey! I found that secret door. Ah? * Ierikc looks over to Lidya. "You mean *A* secret door." Okay, "a" secret door. Do we want to head down there now, or do we want to wait till after we're gotten a full night's sleep? It is getting kinda late. I work perfectly well at night. I'm wondering what's on the other side. Could be nasty if it were to go after us in our rest. Though we could take watches. * Althea warms her hands over the bonfire even though she's not particularly cold. "I don't like the idea of something sneaking up on us." We should probably wait, but we can stand watch. Alright. Let's go after that hidden door tomorrow, then. * Wurr nods and starts setting out his bed mat, blankets, pillow, and rations. * Lidya gets her bedroll set up. * Althea gets out her bed stuffs and begins to set them up near the bonfire. * Stella sets up a pile of moss she found earlier and lays her head on it. what's the watch order? I'd like first or last. * Ierikc takes out a book and sets up to camp up. "Althea and I need to take the first or last watches." * Wurr grunts. "Fine." I'm good at spotting stuff. Though my rest got interrupted last night. I can take a middle watch; I haven't spells to prepare. * Althea looks up from her blankets that she's been laying out. "Yes, sadly taking a middle watch is disruptive for spell preparations." I will take last watch, then. I suppose that leaves me with first watch, then. [After Althea drifts of to sleep, she has lovely dreams of haunting music...oh, wait, Lidya's awake and on watch, and so knows that is no dream. In fact, there's that mysterious pipe-player, in the midst of the loot. And a swarm of rats rushing towards the sleeping party.] It's the piper! INCOMING! Ah, too bad. * Stella starts stomping rat ass. * Althea rouses from her sleep. "What? Pickle picker?" The foe who manipulates rats and were-rats with his eerie song, friend Althea. He is likely to attack us promprly. * Althea drags herself to her feet, grumbling. * Wurr jumps to his feet a little unsteadily and will go for his blades trying to get them silver coated. * Ierikc stretches. "Never fails." Just when you're trying to get some sleep. [Another, slightly smaller wererat circles carefully - but not as stealthily as it thinks - around to the side, holding a bastard sword in two hands.] Ah, friend Tag. So sad to meet you under these circumstances. * Lidya grabs her sling and hurls a sling bullet at the piper. The bullet misses. * Ierikc takes out his silvered dagger and gets ready to kill some were-rats. * The smaller wererat shrugs, and stops trying to stealth. * The pipe-playing wererat's song takes on a martial tempo, and the other were-rat and the rat swarm both seem to be inspired to greater courage. * Stella silvers up her hands and approaches Tag. * Althea runs up and does her favorite trick of Color Spray on the rat swarm. They, however, don't seem impressed. * Ierikc hisses while he rummages through his pack for something. "Rats, I hate rats." He finally finds what he's looking for, a flask of alchemist's fire, and hurls it at the rats in front of him. (the swarm, that is.) * The rats squeal in pain and ratly fury as a swath of them is consumed in fire, but the swarm seems implaccable. * Wurr breaks the bottle out and coats his main scimitar in it before moving towards the bard. Althea, I don't suppose you have something that can burn away a large area of creatures? Yes, but I was hoping to save it. * The rat swarm scurries over Althea and Lidya, not quite reaching Ierikc. Thousands of tiny mouths nip and bite at the two delicate females. Eek * Althea does not look happy at all from this turn of events. * Althea looks quite bruised, in fact. * Ierikc takes a swing at the rats but misses the swarm. * Lidya takes a swipe with her silvered dagger as she tries to get them off of her. * Althea swings and misses as the swarm passes her, but you can tell her hearts not in it. * Stella walks calmly over to Tagrat and swings a bare foot towards his head. * Stella does not in fact do that. Fooled you! * Stella walks over and stabs at Tagrat instead. * The bastard-sword wielding were-rat flinches under the silver blade, but takes it grimly, his eyes flicking in the direction of the pipe-player for just a moment. * Two Lidya-sized rats that had managed to hide in the loot until now suddenly grow into were-rats just slightly smaller than the one with the bastard sword, one flanking Stella with her target, and the other between Wurr and the pipe-player. Both snap fangs at their targets. * Both, um, miss. Terribly. * The wererat Stella just stabbed hisses, "Daggers, not bites! More accurate!" He looks up at Stella, then flicks his eyes at the piper again, then back to her. * Stella smiles. * Stella nods. * Tag takes an ineffectual swing with that bastard sword of his. He's awfully clumsy with it; maybe it's too big? * Stella leans out of the way casually. * Lidya steps away from the swarm, eying the bard. She starts to rush towards him, and another rat her size pops up. * Lidya swerves out of the way of its attack, and maneuvers her way around the piper rat. * The little wererat between Wurr and the piper pulls out a little knife and takes a stab at the big blue orc...but it glances off of the orc's armor. * Because Stella was casually dodging Tag's assault, the smaller wererat behind her actually manages to knick her arm with a knife it pulled out of its own clothes! * Wurr grunts like the mainly orc he is. * Stella doesn't mind horribly. * The piper doesn't seem to appreciate Lidya's company. Being the only wererat here that can actively tower over her, he is relatively disdainful as he draws his rapier from his hip while playing the pipes with his other hand, and skewering her through her shoulder! * Althea backs up a few steps before letting forth a blast of fire at the rats. The swarm loses the will to stay put and flees in all directions under the "awesome" blast of fire. * Ierikc runs forward and quickly chants a prayer, putting his holy symbol forward as the party's spirits get raised. * Wurr runs up takes a dagger to the arm and twirls his scimitar hitting the bard HARD as he snarled. "CHARGE THE LEADER!" Well, who can so no to such a heartful suggestion? I can! * Althea continues to grasp her bleeding arm. * Stella walks over to the piper, dodging attacks on the way, and stabs him! Lightly. With her crappy little borrowed dagger. *winces as the silver bites deep, and stops playing* You useless brats! Defend me and KILL them! I trained you better than this! Oh, my. Did I ruin your concentration? *grins a ratty sort of grin* Screw that! Boys! Down and scatter! *drops his sword, and ducks-and-charges for the piper, snapping just short of the monster's throat as he's caught in the stomach by the larger wererat's buckler* * The other, smaller wererats squeak and drop into dire-rat form. Anybody who is adjacent to one may make an Attack of Opportunity as they try to scurry into the shadows. * Wurr lets out a war scream. Tag, you TRAITOR. I'll kill one of your little friends for each of these people here! My, my. This is only because you treated them so poorly, you evil rat-fellow you. * Lidya pulls out her silvered dagger and twirls it around between her fingers. She raises it upwards, pointy tip down, and thrusts it downwards. If you had been a good rat-fellow and not endangered the kingdom nor treated them so poorly, then you would not have this problem, yes? * Ierikc laughs and hisses evilly. "You assume you'll make it out alive." * Wurr lets out another cry. "I want the head for a trophy." You can have it. * Lidya drives the knife into his back and earns two points. * Lidya sends him sprawling unconscious into the ground. * Tag hisses at the bleeding wererat, and shifts back into his human form. As the more observant in the room notice Bert stepping out of the secret passage, Tag pulls a silver dagger from a hidden sheath in the small of his back, under his tunic, and drives it into the wererat's chest. As it gurgles its last breath, Carblinkarn shifts back into an elf, quite dead. * Ierikc walks up to the elf, trying to find identifying features. * Althea walks/staggers over and gives him a good kick. ... hey, it's him! * Wurr looks over at Bert. Thanks, you two. * Ierikc motions, tapping each of his allies in turn. Lidya and Althea feel persisting healing energy wash over them, removing their wounds, and Wurr and Stella get minor spells to cure their injuries. Thanks, Ierikc Don't thank me; I didn't do anything. I just followed Tag and the others when I saw them heading into Carblinkarn's basement. And you wondered why I shrieked last night when there were rats in my room. It's plain to see we have a dangerous condition going around town, though. * Wurr looks round, frowning more. "Trained?" * Stella bows in thanks to Ierikc for the healing. * Lidya takes the pipes. * Ierikc starts looking over the goods. Do you know if there's any more in here? Trained. Though I did more of it than he did. Had to, or the kids'd get themselves killed, doin' his bidding. *spits on Carblinkarn's corpse* * Lidya nods. That was very brave of you. You did a good thing. * Wurr isn't looking happy but hasn't taken his weapon to Tag yet. * Ierikc rubs his chin. "I have a few questions to ask you, but they may be of the sensitive nature. Do you mind?" *snorts* Just doin' what I had to. ...I don't mind, but I might not answer. That okay? Is it safe for the others to come back, yet? *looking about the room at the dimly cowering forms of little dire rats* As well as I can ask for. Have you always had this ability, or did you contract it from another? * Althea walks over and scoots about the coins with her foot to see if there are any more rats hiding. I knew he was rotten though. No silver weapons when he has magic items, heh. So, do we have to worry about a second-in-command now? I'm just like the others. He bit me when he 'adopted' me. And yeah. Glad to see Potter got you the ones I could scrounge. He's a good kid. * Lidya nods. * Wurr sighs heavily at all this. So.. what's the situation here? Where was he in this whole hierarchy? * Ierikc nods. "Fair enough. I'm concerned about the more 'feral' situations some lycanthropes occassionally exhibit." I got bitten last night, so I'm a bit worried... when's the next full moon? Looked like he was in charge. So if the kobolds told you honestly, then all that remains is to clean up. The infected kobolds probably still head up the other tribes, but now they won't have to pay the tribute. *gestures to the huge hoard* Three weeks, Miss Lidya. Believe me; we've been keeping track. * Lidya nods. So, we're on a strict time table to get Lidya a cure then. If the worst does happen, anything I can do to keep from losing my mind? Simply put, when it happens we chain you down until it passes. * Tag shrugs. "I ain't lost mine, 'cept the first time. Once you learn to control it, you remember everything. It's just hard not to turn into a rat, which is annoying." There may be a few spells that will stall things, but nothing I know of will handle it. I am -not- turning into a rat! Right. Two cures. Three weeks. * Stella nods. I'd like more just in case there are others we hadn't suspected. Hey, now. I want a cure, too. So will the other dozen and a half kids in Corlenn, and the half dozen or so in the other four villages. If we find one cure, more shall be easy. Particularly if they come in the form of magic healing. That will be a lot of cures to find. Good. I couldn't stand to leave my fellow kids cursed. It's unfortunate I'm not experienced enough to solve such problems on my own. Is it that easy? I thought it wasn't. We can perhaps find a solution. It can't hurt to look for a solution. At least if it does hurt more, I won't feel it. You shouldn't be hurting at all by now. *looks over his shoulder at the dire rats* If they turn human, you promise not to tell their parents? * Ierikc bows. "Even if I did, who would believe me?" Their parents should know, Tag. Hah! You're the heroes who saved Corlenn from the bandits! They'll believe whatever you tell 'em! * Four dire rats come out of the shadows, and rise to their hind legs, each step making them more human. They range in age from 6 to 9, by the look of things. One is even rather well-dressed. * Wurr frowns looking around at them. "No more raiding?" Their parents should know. Not telling them would only cause problems in the long run. Well, there are other kobold nests with were-rats still leading them. Perhaps. I will keep a secret assuming you can keep it hidden. And... yeah. Their parents should know. * Stella frowns. "We may need to tell the parents in order to effect a cure." Hey! We didn't do the raids! I just went with Carblinkarn to collect the loot. Tag... *sigh* No more stealing, if I can help it. Most of the kids have parents, and don't need to. Ugh... can we discuss this tomorrow? It's late, and I'm tired. Yeah, sounds like a good idea... * Wurr grunts. "This is important. I do not speak for them, but I have a sneaking suspicion that if they aer told, some of the parents may very well take... irrational precautions. (are) ... hm. True. They're doing a good job keeping it secret. We just need to find a cure for them. Which is why I leave it up to them to tell of their condition. Just remember that your parents should care for you no matter what. At least, that's what I hear is supposed to happen in your circles. I'll keep 'em in line. You'll all listen to me, right? * The four kids nod. "Yeah, Tag, 'course!" * Wurr frowns again with that. Well... should we start heading back right now? Or just go back to sleep? It's a pretty nice campfire. Let's wait till morning. I don't feel like loading the cart right now. *yawns* I could camp. It's a couple hours' back to Corlenn in that passage. (a couple hours' walk) Camp is fine. * Ierikc nods. "My powers over the divine are gone, so rest would be well appreciated." * Lidya nods. (s/gone/depleted) We'll return in morning. Then we may be able to spend the next night in town again. ...I'll keep watch. Actually, I have a couple more matters to attend to. You may sleep while I handle things, though. *yawn* Me, too. * Wurr tosses blankets at Bert. * Ierikc heads out of the cave to check for kobolds. I think I shall sleep. I was tired before this fight, and the fight didn't help the ordeal. * Bert catches it, toppling off-balance a bit and nearly knocking over Tag. "Hey, careful," chuckles the older boy. "Sorry," replies Bert. "Thanks, Wurr!" * Althea casts a quick Prestidigitation to remove her blood from her clothes before laying down for sleep. * Stella remains up for a while. * Wurr grunts and settles down in what blankets he has left. * The four youngest kids curl up on Bert's new blanket and fall swiftly asleep. * Stella awws. * Bert does, too, and lightly ruffles the smallest one's head as he tucks them in. That's adorable * Althea is in bed, so she doesn't see this to glee over it like the others are. They are. Poor kids. * Tag snorts. "They're tougher'n they look." There's a hint of pride in his attempt at sounding like a tough guy. [End Arc.] Session Close: Tue Feb 19 23:13:35 2008